You're grinding Election Day for that sweet 20% XP bonus or sweating through a Murky Station speedrun. You’re ducking behind a crate, waiting for that detection meter to drop... then BAM, heist failed.
Why? Because a second guard spotted you from the balcony and the game decided that one "Vwoop!" sound was enough. In vanilla PD2, if you're already being detected, any new eyes on you are completely silent.
The Solution
Hear Every Eyes forces the game to trigger a unique audio source for every single entity that spots you.
First guard? "Vwoop!"
Second guard from across the map? Another "Vwoop!"
That one civilian you forgot? Yes, "Vwoop!"
No more silent detections. No more "Where the hell did he come from?" moments.