Player DMG Rework mod:
List of changes from [demo] -> [mod]:
(Virtual)Hitbox chances %:
[Headshot] : [33%] -> [10%]
[Torso] : [33%] -> [70%]
[Limbs] : [33%] -> [20%]
Hitbox DMG reduction multiplier:
[Headshot] : [RND(2 - 4)] -> [1]
[Torso] : [RND(2 - 4)] -> [3]
[Limbs] : [RND(2 - 4)] -> [4]
Health status chances % per bullet are adjusted to remain identical to the demo
Aim of the mod: (Virtual)Hitbox is more realistic, more torso hits and less headshots, but deadlier. (Virtual)Hitboxes change DMG taken. Removed DMG RNG rolls in favor of consistent DMG.
Helmets are important to tank big DMG, but wont be drained as much.
Overall more complex DMG but more intuitive/realistic DMG system.