Oldman's Immersive Overhaul (Mods Compilation)
A compilation of all my Road to Vostok mods for Road to Vostok Demo 2 v2 (Patch 3):
⚠️ Since this includes all my other mods, please remove them from your load list to avoid conflicts and unexpected behaviour
ADDED FEATURES:
- Customise which features you want to use in the Immersive Overhaul Mod Settings menu
- Time of day progression and dynamic weather on map change
- Graphics improvements to day time and weather
- Persistent loot: loot stays the same in the maps until the next in-game morning
- Cold Winter mode: temperature and hypothermia implemented during winter (enable in settings), hot food can be cooked on fires
- AI Revamp: vision and hearing detection revamped to adjust for time of day, weather, movement, indoors, flashlight, suppressor usage etc., AI more likely to use full auto, AI will sometimes briefly suppress the player's last known position when losing sight of player, AI will sometimes close doors etc.
- Weapon condition and jamming now implemented: lower condition affects accuracy and recoil, increases jam chance
- Immersive interactions: using NVG requires a Polaris equipped in the light slot, fires need matches, bandaging, eating and looting holster weapons
- Improved inventory: implemented ammo stacking, added UI buttons to sort the inventory, simplified interaction with weapon attachments
- Quality of life improvements: brighter flashlight, ADS zoom etc.
- More enemies: slight increase to the number of active and total enemies, more randomized
- Less common and uncommon loot spawning (no changes to rare and legendary)
- Various tweaks and fixes to UI and interactions
INSTALLATION
- Install the VostokMods Mod Loader
- Move the downloaded
ImmersiveXP.zip
file to themods
folder in your game installation
NEW IN 1.2.0
- In an attempt to stave off the high casualty rate in their ranks, border guards and the military were issued armor plates and helmets.
- Some enemies managed to acquire rifle optics. Expect more accurate fire from them.
- Stamina reworked: no more infinite sprinting, you'll slow down when stamina is depleted. Stamina recovery rate depends on energy levels.
- Added on/off mod menu setting for More Enemies
- Slightly slower ADS speed for magnified optics
- Added HUD debug info for temperature loss/gain during Cold Winter
Click for the rest of the Changelog
CHANGES FROM BASE MODS:
- ADS Zoom: no zoom for pistols and shotguns
- Arm stamina loss decreased when crouching
- Added More Enemies
- Decreased max common and uncommon items spawned per container/loot area from 4 to 2
- Tweaked recoil and magazine size for Colt 1911, Mosin, SVD and shotgun
- Some bandit corpses will be randomly removed
- Time of Day change only happens if you've spent some time in an area
- Active weapon is holstered before opening container
- Added yellow indicator when below 50 energy or thirst
- Adjusted use time for medical items to better align with audio while holstering weapon
- Fixed condition value for secondary weapon during inspect
- Fixed ammo unload stacking bug
MODS INCLUDED

Downloads117
Views740
Publish Date2 months ago
Last Updated1 day ago by
Version1.2.0
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OldmanOwner
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