Better Better Bots
This mod provides several bug fixes and improvements for Better Bots:
Version 47:
- Bots should now use concussion grenades more frequently and intelligently, and the concussion grenades cooldown for each bot is calculated individually, rather than for the entire bot team.
- Smarter target selection should improve bot performance in high-intensity combat.
- When combat pressure is high, bots will reload less frequently, unless absolutely necessary.
Version 48:
- Includes all improvements from Version 47.
- Refactored some code to improve maintainability and error tolerance.
- No longer uses the slot method to determine friend or foe when determining targets, which should improve compatibility with other mods.
Bots should no longer attempt to intimidate an enemy that fails to intimidate.(It doesn't seem to be working; I'm working on fixing that.)- Bots carrying packages will now stop trying to intimidate enemies, as this would cause them to drop the package. (I'm not sure if this was my fault or just a bug with BBT, but I tried to fix it.)
You can also find this project on my Github.
If you have any questions, please leave a comment here or file an issue on Github. Have fun!
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