Resmod Zombies
Ports Restoration Mod's Zombies to vanilla and Streamlined Heisting.
Enemy lineup
Spoiler!
SWAT
FBI
GenSec
Special units
ZEAL common units
ZEAL HRTs
ZEAL special units
Options menu
Due to the Zombie faction in vanilla missing various units, there is an options menu that lets you change how certain enemies look:
Spoiler!
- FBI Tier: Changes tier 2 lights, heavies, and Shields to resemble either FBI or GenSec.
- Snipers: Changes Snipers to resemble either SWAT, FBI, or GenSec.
- SWAT Light Shields: Changes SWAT Shields to resemble SWAT light riflemen.
- ZEAL: Changes every enemy in the Zombie faction (excluding beat cops) to resemble their ZEAL equivalent. Has priority over all of the above options.
- Light Shields: Changes FBI, GenSec, and ZEAL Shields to resemble their corresponding light submachinegunners.
After changing an option, you need to restart the game for it to take effect.
Other additions
Spoiler!
- Heavies and Tasers will emit visor-shattering or metallic-plinking effects when you pop their helmets.
- Mods that use HopLib (such as Kill Feed and Floating Healthbars) will have different names for the lights, heavies and ZEAL HRTs.
- Bulldozers will emit cloth puff effects when you shoot them.
Notes
- This was only tested offline but it should work online.
- This mod may be incompatible with other mods that change the appearance of the Zombies.
Credits
- Nelson01023 for making a bunch of models
- Reno for working on some of the models and textures
- Jarey_ for making the GenSec Shield's visor, the models for the Cloaker and ZEAL Medic, and maybe a few textures
- badatnames for making the FBI heavies' models

Downloads19
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Publish Date2 days ago
Last Updated2 days ago by
Version1.0
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IareAwesome17Owner
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