RIP AND TEAR 2.0
This is not a remix. This is an extraction: waveform surgery that strips the calm out of a map and replaces it with pure, merciless propulsion. RIP AND TEAR 2.0 turns PAYDAY’s soundtrack into a frontline sonic assault — tight, mechanical, and unforgiving. Expect pounding low-end, razor-snap percussion, and synths that feel like warning alarms rewired into war drums. This pack is built to escalate: stealth tension that never feels safe, control tracks that lock you into a march, and assault tracks that unleash total obliteration.
Track List
Stealth Phase — Biowave
https://youtu.be/tE1Pp3T1uqw?si=f5TUzkmHL4ghu2Mc
Control Phase — UAC Report File; SHTO36U3
https://youtu.be/sx2Q79Pd3FA?si=ErVpAatlskf7aQCg
Anticipation — Cyberdemon
https://youtu.be/eH9Xmq8-yOM?si=voeKUMGyyxMGhlwQ
Assault (max output) — Rip and Tear (game rip)
https://youtu.be/0R17jGipMOE?si=e-Kw1kHqVocFwtD
In-Game Version
https://youtu.be/_jc_0bv2-HM.
How to Install
- Install BeardLib and SuperBLT.
- Extract the
RIP_AND_TEAR_2.0
folder into yourmod_overrides
directory. - Launch PAYDAY 2.
- Select RIP AND TEAR 2.0 from the jukebox and test in a live run.
- If audio levels clip, lower jukebox or system volume — assault tracks are loud by design.
Composer Credits
Mick Gordon — Biowave / UAC Report File; SHTO36U3 / Cyberdemon / Rip and Tear.
Known Issues & Notes:
- On the jukebox, it might appear as Error_jukebox_rip and tear. Or something like that, no clue why it´s happening, i will fix it later tho
- Very aggressive dynamic range: cheap speakers/headphones may distort — use caution.

