Comes with 36 outfits based on the San Francisco and Texas Police Departments from Restoration Mod. These outfits are:
- SFPD SWAT Light Rifleman
- SFPD SWAT Light Shotgunner
- SFPD SWAT Light Submachinegunner
- SFPD SWAT Heavy Rifleman
- SFPD SWAT Heavy Shotgunner
- SFPD SWAT Shield
- SFPD SWAT Sniper
- SFPD FBI Light Rifleman
- SFPD FBI Light Shotgunner
- SFPD FBI Light Submachinegunner
- SFPD FBI Heavy Rifleman
- SFPD FBI Heavy Shotgunner
- SFPD FBI Shield
- SFPD FBI Sniper
- San Francisco Police Officer (4 variants)
- TPD SWAT Light Rifleman
- TPD SWAT Light Shotgunner
- TPD SWAT Light Submachinegunner
- TPD SWAT Heavy Rifleman
- TPD SWAT Heavy Shotgunner
- TPD SWAT Shield
- TPD SWAT Sniper
- TPD FBI Light Rifleman
- TPD FBI Light Shotgunner
- TPD FBI Light Submachinegunner
- TPD FBI Heavy Rifleman
- TPD FBI Heavy Shotgunner
- TPD FBI Shield
- TPD FBI Sniper
- Texas Ranger (4 variants)
This mod mostly uses its own textures, but will still use the following vanilla textures:
Spoiler!
units/payday2/characters/shared_textures/bulldozer_nm
units/payday2/characters/shared_textures/head_01_nm
units/pd2_dlc_chas/characters/shared_textures/ene_male_chas_police_body/ene_guard_police_body_nm
units/pd2_dlc_infamy/masks/msk_aviator/msk_aviator_glass_op
units/pd2_dlc_ranc/characters/ene_male_ranc_ranger_01/ene_male_ranc_ranger_body_nm
units/pd2_dlc_ranc/characters/ene_male_ranc_ranger_01/ene_male_ranc_ranger_hat_nm
units/pd2_mcmansion/masks/msk_hectors_helmet/glass_op
Customizable outfits
All outfits can have parts of their model changed, such as having a different head or having their goggles removed. To do this, go into assets/units/cop_resmod/armor_skins, open the folder for the outfit you want to edit, then open the object file for their third-person model (the one that doesn't have fps at the end).
Here is a list of every outfit as well as the name of their folder:
Spoiler!
SF SWAT light rifleman: sfpd_swat_light_rifle
SF SWAT light shotgunner: sfpd_swat_light_shotgun
SF SWAT light submachinegunner: sfpd_swat_light_smg
SF SWAT heavy rifleman: sfpd_swat_heavy_rifle
SF SWAT heavy shotgunner: sfpd_swat_heavy_shotgun
SF SWAT Shield: sfpd_swat_shield
SF SWAT Sniper: sfpd_swat_sniper
SF FBI light rifleman: sfpd_fbi_light_rifle
SF FBI light shotgunner: sfpd_fbi_light_shotgun
SF FBI light submachinegunner: sfpd_fbi_light_smg
SF FBI heavy rifleman: sfpd_fbi_heavy_rifle
SF FBI heavy shotgunner: sfpd_fbi_heavy_shotgun
SF FBI Shield: sfpd_fbi_shield
SF FBI Sniper: sfpd_fbi_sniper
SF cop 1: sfpd_cop_resmod_1
SF cop 2: sfpd_cop_resmod_2
SF cop 3: sfpd_cop_resmod_3
SF cop 4: sfpd_cop_resmod_4
Texas SWAT light rifleman: tpd_swat_light_rifle
Texas SWAT light shotgunner: tpd_swat_light_shotgun
Texas SWAT light submachinegunner: tpd_swat_light_smg
Texas SWAT heavy rifleman: tpd_swat_heavy_rifle
Texas SWAT heavy shotgunner: tpd_swat_heavy_shotgun
Texas SWAT Shield: tpd_swat_shield
Texas SWAT Sniper: tpd_swat_sniper
Texas FBI light rifleman: tpd_fbi_light_rifle
Texas FBI light shotgunner: tpd_fbi_light_shotgun
Texas FBI light submachinegunner: tpd_fbi_light_smg
Texas FBI heavy rifleman: tpd_fbi_heavy_rifle
Texas FBI heavy shotgunner: tpd_fbi_heavy_shotgun
Texas FBI Shield: tpd_fbi_shield
Texas FBI Sniper: tpd_fbi_sniper
Texas ranger 1: tpd_cop_resmod_1
Texas ranger 2: tpd_cop_resmod_2
Texas ranger 3: tpd_cop_resmod_3
Texas ranger 4: tpd_cop_resmod_4
Setting the "enabled" part of an object to "true" will make the object appear in-game. Setting it to "false" will make it not appear. Note that some objects should not be used together because it could lead to objects clipping through each other. Additionally, after making certain changes, you should also go into the first-person model's object file (the one that has fps at the end) and make changes there.
Q&A
Q: Why don't I see these models in Resmod?
A: All of the models featured in this mod (excluding the SF beat cops and Texas rangers) are currently only in the dev version of Resmod, not the gold version.
Q: My mask is still appearing when I wear an outfit. How do I fix this?
A: Try using Nervatel's Unmasked v2.
Credit to Nelson01023 for making the models and stuff

