Allows you to configure some things about passive quests.
Requires Mod Utils.
Doesn't tag netplay, and should be safe to remove.
Features:
Passive quest spawn rate
Control the frequency of passive spawns around the map. Note that the regular spawning rules still apply: the spawn attempt will fail if a menu is open, the game is saving when it tries to spawn, or there are already 12 passive quests on the map, etc. You have to wait for the current spawn cycle to finish before the new spawn rate is applied. Default value: every 10 seconds
Rogue Fusion non-profile rate
Affects the probability that one of the components (the one that doesn't have boosted bootleg odds) to not depend on the current location and instead to choose from a randomly seen species in the Bestiary. Default value: 1%
Fusion Swarm non-profile rate
Same as the Rogue Fusion non-profile rate but for fusion swarms. Default value: 1%
Fusion Swarm chaos mode
If enabled, the five monsters of the swarm encounter can be of any species seen in the Bestiary. Default value: off
Orb Fusion non-profile rate
Same as the Rogue Fusion non-profile rate but for Orb Fusions. Default value: 1%
Allow offfline multiplayer spawns
If disabled, the offline multiplayer NPC passive quests will not spawn on the map. This does not affect the ones that have already spawned in prior to changing this setting. Default value: on