This is my second talent planned, and the main gameplay should be quite similar to hackers. After repeatedly deleting a lot of things, it was successful. There may still be loopholes at present. If you find any, please contact me
Is it a dream? Is it a dream!
Can you wake up? Do you feel scared?
Try opening your eyes. Although I know you can't open it.
Is it reality? Go find the answer on your own.
If you don't hurry, dawn is coming soon
perk1:Sleep induction
Unlock the remote control for throwing objects
Cooldown 60 seconds.
Delay after use2.3seconds, causing a stun effect (flash stun effect) on oneself and enemies within a radius of10meters with oneself as the center.
The maximum number of throwing objects is 3
If the throwing object is used continuously for 3 times within 30 seconds, After the throwing object takes effect 5 seconds will enter a rampage state
which lasts for 123 seconds
Rampage state: Prohibit the use of Throwing objects and automatically cause a stun effect on oneself andenemies within a radius of 20 every 20 seconds.
The flash effect on oneself changes from a shock bullet to a flash bullet explosion
perk:3:Monster Cells (Dream)
Using the throwing object "remote control", for every successful stun of 1 enemy, you restore 10% health
Rampage state stun enemy's health regeneration effect halved
perk5:Dream Soul Energy Theory
Reduce the cooldown time of throwing items by 1 seconds when taking damage (excluding evasion),Kill 1 enemies and reduce the cooldown by 1seconds by throwing items
Use throwing items to stun enemies while marking all special enemies within the effective range
(Using armor outside of a suit will render the marking effect ineffective)
In the Rampage state, every kill of 1 enemy will reduce the current Rampage state time by 3 seconds
perk7:Dream re recording
The storage limit of the remote control for throwing objects has been increased to5
The effective range of throwing objects has been increased to a radius of 30 meters
(Using armor outside of a suit will reduce the effective range to 15 meters)
Extra 20 Dodge provided in Rampage state
perk9:Tapir Exploring the Hidden and Poor
After using a thrown object, you are in an invincible state for the 2.3 seconds when it is not effective
In Rampage Mode, every time 1 enemy is killed, the automatic flash interval cooldown will be reduced by 2 seconds