About
This mod shows the radius of thrown player grenades, the effective radius of fire puddles, and the radius of Sicario's smokescreens.
The user who requested this alleged that pre-existing mods that performed this function (such as Unambiguous Molotovs or Unambiguous Molotovs z-fighting fix) were broken upon the changes to molotovs in U240.3. I think they're actually working fine still, but I did not verify this, because I never used them myself, so it was just a fun excuse for me to make my own version, with blackjack and hookers. Also, my version shows grenade radii.
Details
Applicable grenades:
Click to expand
- Frag Grenade
- Matryoshka Grenade
- Incendiary Grenade
- HEF Grenade
- Concussion Grenade
- Viper Grenade
- Molotov Cocktail
- Dynamite
- Adhesive Grenade
- X1-ZAPper
Note: This mod does not apply to non-explosive or instant-detonation projectiles, such as ordinary grenade launcher rounds, throwing knives, or the Xmas Snowball throwable.
Applicable fire puddles: (non-exhaustive list)
Click to expand
- Molotov throwables
- Incendiary Grenade throwables
- Incendiary Tripmine deployables
- weapon-launched incendiary grenade projectiles
Applicable Smokescreens:
- Sicario. Literally just Sicario. (This is in a separate list because it has separate options in the menu.)
Options
Settings for fire puddles and grenades are configured separately.
Shape can be customized to a cylinder or a sphere, or disabled entirely.
Color can be customized, if you have ColorPicker installed. (See the "Dependencies & Instructions" section for the link.)
Alpha (transparency) can be customized from 0-1.
Smokescreens have the same options, but are configured separately from grenades. Furthermore, smokescreens have two sets of options- one that applies only to smokescreens you are inside, and one for outside.
Please report any bugs or make feature requests in the comments section of this mod page.


