Time to attack the Overkill M.C once more.
You've proven yourself to be enemies with the Overkill M.C numerous times. It turns out, however, that you're not the only one of their problems.
The Cartel, an underground criminal organization, has been recently hit by some bikers looking to "retire" their business competitor. Since then, a gang war has broken out between the two.
Objectives
You've been tasked with emptying an Overkill clubhouse right in the middle of an industrial district in Washington D.C. They've set up at a previously abandoned compound and have installed tons of security equipment to stop any intruders, ranging from an increased biker presence to a blast-proof Titan door protecting the vault. In addition to stealing everything you can carry, you'll also need to destroy any security footage that has recorded you. For the Cartel, it is key that the Overkill M.C don't know they've been hit by Payday gang members. You'll be guided through by one of the Cartel's head operatives.
You can choose to approach the heist any way you want. Go in the sneaky way and hide from the trigger-happy bikers, or shoot up the place guns-blazing to make it seem like a bloody police raid.
Mod info
Map should work just fine when using high textures, although it's quite close to OOMing as seen in some playtests, therefore I recommend playing on medium. Any crashes related to an access violation are probably caused by any mods that change up the textures' resolution. Any other mods that cause problems with custom maps should also be removed before posting a crash here. Above all, I hope you enjoy the map! It's been my biggest project yet, and I'd like to give a very big thank you to those who helped me through the development process. You can find the repository for the map here.
Credits
Map made by Javgarag
Contractor voiced by Xenon
UI artwork (achievements, assets, etc.) and ModWorkShop thumbnail/banner by Charizard-Delta
The PAYDAY Maps discord server, who helped me learn the editor
Playtesters: Charizard-Delta, Helmut, zmani, pinki-ninja, Metal-Invitine, Xeletron, TimeForSteve, MefistofelL, and all those who gave ideas along development (too many to list!)