A mod I've wanted for years, but nobody seemed to make. The more "tactical-looking" pistol sprinting being stuck to just 4 (I think?) pistols, and either not very interesting or fun to use IMO.
First time making a mod, but it worked first try, worked with the kitchen sink of other stuff I use frequently (mods), and worked for a friend i gave it to who likes tactical mod stuff. Although I would guess it does not work with any mod that changes the animation sets for "colt_1911", "deagle", or "packrat" (contractor).
Feel free to remove any of the animations you don't want them overwritten. "deagle" I believe only affects the Deagle pistol, "packrat" affects any pistol that uses the Contracotr pistol's animations, and every other pistol affected uses the "colt_1911" animations. I should mention this does NOT affect revolvers, since they already have a similar animation to the Chimano pistols. This mod also does not overwrite the Chimano family pistols, since why would they? So if you want to use a different animation on them, go for it!
Preview: https://youtu.be/RHudvLFjrRo
Weapons Affected:
Spoiler!
- 5/7 AP
- Baby Deagle
- Bernetti 9
- Broomstick
- Contractor
- Crosskill
- Crosskill Chunky Compact
- Crosskill Guard
- Deagle
- Gecko M2
- Gruber Kurz
- Holt 9mm
- Interceptor 45
- LEO
- M13 9mm
- Signature 50
- White Streak
Known Issues:
- Some weapons may teleport when changing from the sprinting exit animation to their idle animation. This is more/less noticable between weapons (I personally find the 5/7 jumps a bit) but it often isn't notable since watching your gun animation's fluidity isn't exactly the biggest focus when playing.

