requested by [Briefmarke](https://modworkshop.net/user/138932) on MWS discord to be used with [this mod](https://modworkshop.net/mod/41439)
replaces US, ZEAL, Murkywater and Zombie cloakers
Jiro's dismemberment and charging lights are disabled
knees are broken cuz i used the original vertex groups and couldn't be bothered to fix them
you should have paid Columbus bruh idk how to make him translucent i tried
|| if you want to improve the model, it already has the veins and the heart models and materials, they're simply disabled cuz i wasn't able to make the body properly transparent, so you can fuck around with transparency without editing the model, check the matconfig for commented code, original opacity textures are also there||
Minos Prime for Cloakers (with transparency).rar
No description.
02-12-2023, 02:07 PM By PlayBONK
Minos Prime for Cloakers (no transparency).rar
No description.
02-12-2023, 02:07 PM By PlayBONK
1.1
-Thanks to Masavik, there's now a version with transparency
-Added Zombie and Murkywater cloakers
-Green light on charge was disabled
Model and textures from ULTRAKILL
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Navigate to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
3. Move the main folder of the mod from step 1 to the folder you navigated to in step 2.
Comments