Corpse Disposal
Simple mod that overhauls how corpses are disposed.
Summary
- The game's default disposing system is disabled, and instead corpses get a timer attached to them to be disposed of.
- After the timer, if the unit is still in the game and valid, the game removes it and also on the clients.
- Entirely host/server side, this means corpses will be saved/loaded when a client joins (untested, altrough i do remove the unit from the corpses list when it's gets removed.
- IgnoreLists so you can add any unit that you prefer keeping in the game world.
- Toggle-able option that allows you to keep civilian's corpses or dispose of them.
- I'm not going to list every config.lua option, and i might add more so uh...yeah.
Spoiler!
- This mod IS NOT a replacement for Low Violence, it's more a extension. In-fact, it doesn't remove stuff like helmets and shields, so keep those helmets flying!
Configuration
Any configuration can be done inside of config.lua inside the mod
Compatiblity
Low Violence should work, altrough corpses setting might not differ other functions like cleaning up helmets and shields will.
Known Bugs
None, atm
I mean it worked on my computer
Downloads310
Views3,050
Publish Date1 year ago
Last Updated1 year ago
Version1.0.0
Members
a playerOwner
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