*An ambitious collector contacts crime.net with a simple job about robbing a small bank that houses a valuable collection of ancient coins. He insists on conducting the heist himself, and says he planned everything out. What could go wrong?*
A medium sized 1 day loud only heist, created for the Payday2Maps **[Build-A-Bank](https://www.payday2maps.net/mapjam2022/)** Map Jam.
Requires **SuperBLT** and **[the latest BeardLib](https://github.com/simon-wh/PAYDAY-2-BeardLib)**
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### Credits:
**Xeletron:** Heist Creator
**[The Phili-Piano](https://steamcommunity.com/profiles/76561198026485712/):** Voice of the Contractor
**[TonisGaming](https://modworkshop.net/user/309):** Voice of the Manager
**[Sprin](https://modworkshop.net/user/83675):** Voice of the Driver
**[soosh.exe](https://modworkshop.net/user/15185):** Achievement icons, base mapjam map layout and feedback
**[Scorp](https://steamcommunity.com/profiles/76561198036224575/) and [Croqui42](https://modworkshop.net/user/46165):** Beta testing and feedback
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[align=center][img]https://www.payday2maps.net/assets/logos/PD2M_256x.png[/img][/align]
```
Version 1.3
* Added a few hints on how to open the deposit shutters.
* Re-recorded a few voicelines
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```
Version 1.2
* Added sniper spawns
* Fixed the escape activating after securing only 4 coin bags on higher difficulties when the OD modifier is active
* Fixed a few instances where subtitles didn't match the dialog
* Shortened the interaction time on the closets and the vault door
* Slightly lowered the file size
```
```
Version 1.1
* Removed some unused files
* Fixed voicelines for the road objective cutting each other off for clients
* Fixed a grenade case clipping into the walls
```
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Move the main folder of the mod from step 1 to the `Maps` folder. Create the folder if necessary; BeardLib should create it automatically when launching the game with it.
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