**Requires BeardLib**
Originally this thing was supposed to be in a weapon pack, but Leon suggested I polish this one and publish it instead.
It's a secondary shotgun that's unlocked at level 28. Comes with one barrel and three handguards.
Appears as a Chimano 88 to people that don't have this mod.
~~I may or may not have copied Gambyt's homework for this thing.~~
**Known Issues**
* ~~Triangle Sight appears when it shouldn't~~
* ~~Softlocks regarding Mall Ninja and AFG Foregrip~~
* ~~Crash related to VMP support~~
* HAMR sight is slightly misaligned
v2.2 Crash fixed related to unreleased custom weapon and removed 45 deg sights
v2.1 McShay Modpack + North Star attachment support
v2.0 Slightly reduced rate of fire, increased base accuracy, removed accuracy penalty from Retro Foregrip, added accuracy penalty to Tactical Foregrip Addons, Removed damage bonus from Enforcer barrel, Removed LR-300 Folding Stock, Added new magazine meant for Slug Builds.
v1.1 Fixed a softlock related to the Mall Ninja Foregrip and Tactical Foregrip Addons, a weaponfactorytweakdata crash, and added missing sights. Do not publish a mod while tired asf.
v1.0 Published
OVERKILL - Original Textures and Models
Entry is "partially" copied over from [Gambyt](https://modworkshop.net/user/1543)'s AMR-12G from [Vanilla Mod Pack](https://modworkshop.net/mod/24482) (Install VMP), he also did the rail cover texture edit
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Navigate to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
3. Move the main folder of the mod from step 1 to the folder you navigated to in step 2.
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