Adds low poly PS2 models from the giogio's bizarre adventure video game as custom outfits. Not recommended for use with masks or gloves, but this model is pretty ridiculous so do whatever you want really. Special thanks to penguino for providing the decompiled assets. Without him this would've been a lot harder to make. The inventory icons are colored like FEDNET so if you care about consistency go use that mod. Requires beardlib.

1.0
-release
1.1
-Unfucked GUI textures
1.2
-Added double sided effect and alpha to the cloak
-Changed outfit name slightly for consistency
1.3
-Merged Giorno and King Crimson outfits
-Completely redid Giorno, he was pretty lousy
-Removed all mipmaps because why would a 256 texture need mipmaps
-Fixed incorrect weighting on king crimson's neck
-Redid inventory icons for everything
-Renamed all outfits with the "PS2" prefix
-Removed auto updates. It brokey
You are permitted to distribute my mods off-site, make cloud backups of my mods, make changes to or port my mods to other games provided I am credited. It is not required but I would encourage you to notify me of what you are using my content for. You are NOT permitted to charge money for my mods or for anything based on content provided within under any circumstance.
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Navigate to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
3. Move the main folder of the mod from step 1 to the folder you navigated to in step 2.
drop into mod_overrides
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