# I turned the fps into a rhythm game.
### THIS MOD WAS REQUESTED BY [RubberBand](https://modworkshop.net/user/99755) VIA MOD WORKSHOP
#### If you want to request mods, message me via discord, or here on Mod Workshop through the comment section.
The main logo is a bit low quality, but there weren't any higher res ones, so whatevs.
#### You can see the logo and interaction circle on the **Images** and **Files** section of the mod
-----
# Using the interaction icon with other HUD mods
If you wish to combine this with another HUD, **disable** any sort of custom health since this only replaces the **Vanilla** interaction circle. (Since some mods like Hotline Miami HUD replace your interaction icon by default)
-----
# I will be taking requests for either:
**-Dakimakura mods**
**-Interaction circle**
**-ACH hit/kill markers**
**-Health and Armor**
**-Name replacements**
**-Character Icons**
So comment if you'd like to see your pet clown fish or your amine waifu as a payday mod.
**Please** provide me with the images to make it easier for me. (ΦωΦ)b
Discord will allow me to do **NSFW** requests that I wouldn't be able to upload on MWS or steam, keep that in mind.
Cytus Interaction.rar
Interaction Icon<br />
11-05-2022, 10:51 PM By AstolfoBP#ΦωΦ
I **do not** own any of the images in this mod, all credit goes to their respective creators.
Dependencies
-
-
Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Navigate to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
3. Move the main folder of the mod from step 1 to the folder you navigated to in step 2.
Comments