Adjusts cover and spawns in various places of the map.
**Changes are as follows:**
* Expanded a room somewhat for more effective cover and place to bunker down
* Adjusted wooden panels and added more cover in the second building.
* More cover on the ground floor (pickup truck, bins. power boxes, sofa with convenient plank behind it, van)
* Adjustments to spawns on all but the first section; the cops should be less of an issue, especially in the final part.
* Added route that was orginally a dead end near the dumpsters.
* Increased visibiity of snipers on the top of buildings, and removed snipers that spawn behind you.
* Added Ladder to second portion (requires repeated jumping to use though; not worked out how to Ladder properly yet)
**Feedback** is appreciated. Complaining about the balance of the heist being changed **is not.**
1.0 - Initial release.
1.01 - Added ladder and decreased spawns on part 2. Adjusted invisible wood and adjusted van to not look as stupid.
1.02 - Adjusted various problems suggested by @brofessor. Spawns have been shifted on the second building to not look as stupid.
Don't steal it.
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Move the main folder of the mod from step 1 to the `Maps` folder. Create the folder if necessary; BeardLib should create it automatically when launching the game with it.
Install into PAYDAY 2/Maps
Comments