As stupid as it sounds, opaque visors on enemies always bothered me since we see them everytime as well as some other things, apparently not only me so I decided to change that while also using some of our beloved pre 183 update Zeals!
This mod currently changes the following units :
Zeal swat :
Uses the pre 183 zeal swat.
Removed the opaque eye holes.
Zeal heavy :
Uses the pre 183 zeal heavy.
Made the visor transparent.
Zeal marksman :
Make him a new model to stand out from the Zeal heavy (thanks Rickerus).
Zeal shield :
Uses the pre 183 zeal swat.
Made the "peak hole" transparent.
Zeal tazer :
Made the visor transparent.
Zeal bulldozers (medic and minigun included) :
Made the visor transparent.
Plans for the future
Whenever I have the time I'll try adding the following features :
Zeal cloaker :
Change their NVG goggles with quad NVG goggles.
Zeal bulldozers :
Make their model beafier and thus more intimidating.
Medics :
Make their visor transparent.
Make the other factions.
Compatibility
It is compatible with most of the Zeal retextures as long as the retexture contains either no Zeal swat (shield unit included)/heavy or pre 183 textures for those units.
Known issue
There is currently a small issue with the Zeal bulldozers visors, if the plate has been destroyed but the visor remains the it may be seen as floating a little if far away from the unit.
Special thanks to
Matt : Teaching me and helping me with the modeling tools.
Rex and Hoppip : Helping me whenever I had an issue I couldn't fix by myself.