The bolt animations are entirely unmodified, which means they're actually out of sync. This is pretty much the only thing preventing me from porting this over to the Eagle Heavy rifle, maybe I'll muster up some motivation and throw something together eventually
Preview
Spoiler!
Notes (Nothing important, skip if you'd like)
This was pretty much just done as a "proof of concept," just to see if I could figure out how to do custom animations. Honestly, I'm not that proud of this reanimation, mainly because of the vast difference between the two animations in style and quality, and the fact that I kinda just did them willy nilly, without any sort of plan for what I would do with the animations. (I also didn't get any feedback on the second animation, but that wasn't the main issue, really)
This took me about, uhh... forever (3 months) due to general lack of motivation to work on stuff, and even when I did feel like working on it, I usually prefered to spend time with friends instead.
Thanks to (ok don't skip this it's really important)
Huge thanks to PlayBONK for taking the time and effort to help me out with any issues I might have had, and help me figure out how to set up Blender for reanimation stuff. (They even helped me out with some stuff that was really just a result of my own ignorance, sorry PlayBONK!)