Complete redo of older mods I've done, was originally themed around the colour pink, but seems to be more blue than pink now.
A MurkyWater version is also in the works but will be sticking around the colours red, green and yellow instead.
Recommended to use with for full experience:
Muffin's Stylized Dozers (https://modworkshop.net/mod/37715)
Green Medic (https://modworkshop.net/mod/38952)
Pink Marshals (https://modworkshop.net/mod/38202)
25 Feb 2023: v0.0.1.8
Readded Resmod Shutgunner helmet but to the FBI Heavy Rifleman.
Redid textures for FBI Rifleman helmet.
Fixed missing shoulderpads for SWAT Shield.
Redid skin textures for all Heavy units.
Hopefully fixed broken Shield texture.
18 Jan 2023: v0.0.1.7
Added 22 new textures to add more variety to swat units.
Known issues: Swat Shield window is still bugged.
2 Jan 2023: v0.0.1.6
Readded missing logos, equipment, padding and shoes for light units.
Redid Phalanx and Captain textures.
HRT, Security and Police textures redone partially.
Removed broken normals for Gensec and FBI MFRs
Known issues: Swat Shield window is bugged. (Not sure what is causing it, as it wasn't bugged prior)
Next Update, should include a bunch of new textures for all normal Swat Units to add some much needed variety.
11 Dec 2022: v0.0.1.5
Added optional download to a Red/Grey version of the mod that excludes Dozers and the Zombie Faction, as well as minor changes as per request of ArcoXO (https://modworkshop.net/user/54106)
Download Link: https://www.dropbox.com/s/a9tdmdood4w4oth/%5BTEXTURE%5D%20RED%20SWATS.rar?dl=0
11 Dec 2022: v0.0.1.4.9
Removed Zombie Dozer textures.
Most Balaclavas changed.
Changed FBI Heavy Shotgunner texture to match consistentally with FBI Heavy Rifleman.
FBI Heavy Rifleman helmet textures changed for consistency.
Gensec Heavy Rifleman body textures made duller and fingerless gloves added for conistency.
23 Nov 2022: v0.0.1.4.8
Added new FBI Heavy Shotgunner model. (To use the old Resmod models, simply remove the assets folder from the main folder + remove everything under "AddFiles" in main.xml)
Made some slight edits to all units excluding normal Swat.
Zeal textures have been upscaled to match pre-DS update texture sizes.
13 Nov 2022: v0.0.1.4.7
Added all files minus the Illumination textures into one mod.
Shotgun Addon will still be optional due to plans for a future update to remove the resmod assets from the FBI faction.
Added fully functional alternative textures for GenSec Light and Heavy Shotgunners.
Colours toned down for Zeal Faction.
Redid Phalanx and Captain.
Added Zombie Faction.
Redid a bunch of textures for other factions.
07 Oct 2022: v0.0.1.4.6.9
Completely Revised Zeal Light.
Got rid of the ugly plastic like textures and tried something more edgy, based on feedback.
03 Oct 2022, Bday Update: v0.0.1.4.6.8
Revised textures for all units minus Zeals.
Removed Classic Resmod Addon. (Was not intentional).
28 Sep 2022: v0.0.1.4.6.7
Removed Berry G-Heavy download.
Added Patch File that uses Shotgunners Standalone (https://modworkshop.net/mod/26256) with the Gensec Heavy Shotgunner from Prettier GenSec Units (https://modworkshop.net/mod/25894).
Actually going to document updates now, don't remember when I previously made changes.
28 Sep 2022: v0.0.1.4.6.6
Added an Addon File that uses Resmod Heavy Shotgunners Standalone (https://modworkshop.net/mod/26256). (If this addon isn't allowed, I'll happily remove it in the next patch.)
v0.0.1.4.6.5
Fixed up files not blatantly saying which was a main file or and addon due to the ALMIR livestream incident.
v0.0.1.4.6
Mini Update: Added optional download for il textures for Zeal Heavy. I made this ages ago, and for the life of me couldn't get other units other than the Z-Heavy to work, so I've made the ils as simple as possible to work on the current textures.
v0.0.1.4.5
Changed predefined instructions cause somehow people mess up this override only mod on install.
v0.0.1.4
Redid Zeal Taser to match Heavy Tazer.
Added Zeal Cloaker to match FBI Cloaker.
Added Captain Winters and Phalanx to match with FBI and Gensec Units.
v0.0.1.3
Redid practically every texture and removed files that weren't needed.
v0.0.1.2
Added a brighter version of the Zeal Heavy to make him easier to see in the dark.
Updated textures on Old Zeal Light.
v0.0.1.1
Added optional download that includes Light Units with Pre-183 shoulder pads + custom thigh pads, also includes Pre-183 Zeal Light. (Thanks to Rickerus for this, used with permission).
Slight texture updates for Light Units in optional shoulders + thighs file.
v0.0.1.0:
Readded the missing Gensec Heavy texture in the main folder (Proof that this is getting too big for me to maintain solo).
Updated the logos for most regular units.
Fiddled with textures.
If the entire mod is broken now, you'll know why.
v0.0.0.9:
Updated Normal Swat textures.
Added optional Classic Gensec Heavy (Not sure about the files though, so if theres any issue, please let me know).
v0.0.0.8:
Zeal Heavies now use old Zeal model.
Zeal Heavy textures redone.
Zeal Lights slightly changed.
FBI Shotgunners shells changed.
FBI Heavies no longer use Rated T heads and instead use default.
Fixed FBI Light missing shoulder pads.
Plus other fixes and slight changes that I do not remember specifically.
v0.0.0.7:
Redid everything that isn't Zeal, too lazy to write the specifics but IMO they look a lot better now.
Oh and HRTs are back.
v0.0.0.6:
I changed so much that I can't describe what I did but it's more consistent now.
Removed uneeded files.
v0.0.0.5:
Completely redone FBI and Gensec units to be of somewhat more consistent with each other. (Includes Cloaker)
Added Zeal Shield.
v0.0.0.4:
Made the black parts on the Zeal Heavy lighter.
Changed the pink on the Zeal Heavy to be more consistent with the Zeal Light.
Zeal Heavy helmet blue tones made duller.
v0.0.0.3:
Removed skulls from Zeal Heavy.
Attempted to make Zeal Heavy fit in line with the Zeal Light.
v0.0.0.2:
Removed outdated TXT file.
Readded add.xml so Gensec Heavies will work properly.
Added Grittier versions of the Zeals.
v0.0.0.1:
Base Release.
Thanks to Rickerus (https://modworkshop.net/user/19291) for making the shoulder + thigh pad models for light units, as well as porting the federalies heavy shotgunner as a standalone for FBI.
'Total Crackdown' by the Crackdown Team (Zeal Heavy Shotgunner) (https://modworkshop.net/mod/21631)
'VxWolf's Tan-away Heavies' by VxWolf (Gensec Heavy Helmet and Normal Maps) (https://modworkshop.net/mod/22901)
'HRT ;)' By Rino (HRT Textures) (https://modworkshop.net/mod/25527)
'Resmod Heavy Shotgunners Standalone' by badatnames (Helmets excluding Gensec) (https://modworkshop.net/mod/26256)
'Prettier GenSec Units' by badatnames (Gensec Heavy Shotgunner Helmet) (https://modworkshop.net/mod/25894)
'Hyper Heisting' by fugsystem (Code to get Zeal Heavy's il textures to work) (https://modworkshop.net/mod/24337)
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Drop that folder into the `mods` folder which is supposed to be in the game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder))
drop into mod_overrides
Comments