Please read and look at the Dependencies.
---
**This mod is a weapon rebalance in progress and mainly made for me and my buddies**
Some weapons clearly need a buff and some few even need to be nerfed. I am aiming to make all weapons viable, fun and to add more functionality to specific mods like changing some otherwise mediocre parts into DMR kits for example.
Cant believe I have to write this but: If you are content with vanilla stats, there is no point getting this mod. Please keep that in mind.
**Recently I have added more modifications to different weapons and therefore this mod locks your matchmaking and you will only be able to play with other people that are also using it. This is done to make the mods display correctly**
Weapons and their Mods that have been changed:
---------------------
**JP36 (G36)**
||__Base Total Ammo__ = 210
__Base Damage__ = 56
__Base Accuracy__ = 48
__Base Ammo Pickup__ = 5.2 - 10.3
**Mods:**
__Long Foregrip__ = DMR Kit
__Magazine__ = -10
__Total Ammo__ = -90
__Damage__ = +80
__Accuracy__ = +32
__Stability__ = -24
__Concealment__ = -4
__Threat__ = +11
__Reload Time__ = +0.2
__Ammo Pickup__ = 1.4 - 2.4
||
**Commando 553 (SG 552)**
||__Base Total Ammo__ = 240
__Base Damage__ = 52
__Base Accuracy__ = 56
__Base Stability__= 48
__Base Ammo Pickup__ = 6.2 - 10.3
**Mods:**
__Enhanced Foregrip__
__Damage__ = +1
__Stability__ = +4
__Concealment__ = +2
__Railed Foregrip__
__Accuracy__ = +4
__Stability__ = -4
__Threat__ = +2
__Concealment__ = -2
__Heat Treated Body__
__Damage__ = +1
__Accuracy__ = +4
__Stability__ = -4
__Concealment__ = 1
||
**AMCAR (AR15)**
||__Base Total Ammo__ = 300
__Base Rate of Fire__ = 650
__Base Damage__ = 50
__Base Accuracy__ = 48
__Base Ammo Pickup__ = 5.0 - 10
**Mods:**
__THRUST Lower Receiver__ = added
__Aftermarket Special Handguard__ = added||
**Valkyria (AS Val)**
||__Base Total Ammo__ = 180
__Base Rate of Fire__ = 900
__Base Damage__ = 60
__Base Stability__ = 60
__Base Ammo Pickup__ = 4.5 - 9
**Mods:**
__Solid Stock__ = DMR Kit
__Magazine__ = -10
__Total Ammo__ = -100
__Fire Rate__ = -200
__Damage__ = +65
__Accuracy__ = +24
__Stability__ = -12
__Concealment__ = -6
__Threat__ = +12
__Reload Time__ = +0.9
__Ammo Pickup__ = 1 - 3.5
__Prototype Barrel__ =
__Accuracy__ = -4
__Stability__ = +4
__Concealment__ = +2||
**Lion's Roar (VHS D2)**
||__Base Damage__ = 70||
**Galant (M1 Garand)**
||__Base Penetration__ = Penetrates Armour 100% of the time||
**Bernetti Rangehitter (Marlin SBL)**
||__Base Magazine__ = 7
__Base Total Ammo__ = 30
__Base Rate of Fire__ = 90
__Base Damage__ = 610
__Base Accuracy__ = 68
__Base Stability__ = 36
__Base Reload Time__ = 7.7s
__Base Ammo Pickup__ = 0.8 - 1.3
**Mods:**
__Deep Range Barrel__ =
__Magazine__ = -2
__Accuracy__ = +16
__Stability__ = +4
__Concealment__ = -4
__Threat__ = +6
__Reload Time__ = -1.6
__Wind Whistler Barrel__ =
__Magazine__ = -2
__Damage__ = -50
__Accuracy__ = -4
__Stability__ = +12
__Concealment__ = -1
__Threat__ = -19
__Reload Time__ = -1.6||
**Predator 12G (SPAS-12)**
||__Shotgun Pellets__ = 8
**Mods:**
__Extended Mag__ =
__Stability__ = +4
__Concealment__ = -1
__Magazine__ = +2||
**Joceline O/U 12G (Beretta 682)**
||__Shotgun Pellets__ = 8||
**Reinfeld 880 (M-870)**
||__Shotgun Pellets__ = 8
**Mods:**
__Extended Mag.__ =
__Concealment__ = -1
__Magazine__ = +1||
**IZHMA 12G (Saiga-12)**
||__Shotgun Pellets__ = 8||
**Mosconi 12G (Generic DB here)**
||__Shotgun Pellets__ = 8||
**M1014 (M4)**
||__Shotgun Pellets__ = 8
**Mods:**
__Short Barrel__ =
__Damage__ = +2
__Accuracy__ = -8
__Stability__ = -8
__Concealment__ = +6
__Magazine__ = -1
__Long Barrel__ =
__Accuracy__ = +8
__Stability__ = +4
__Concealment__ = -2
__Magazine__ = +1||
**Raven (KSG)**
||__Shotgun Pellets__ = 8
**Mods:**
__Short Barrel__ =
__Damage__ = +1
__Accuracy__ = -8
__Stability__ = -8
__Concealment__ = +4
__Magazine__ = -2
__Long Barrel__ =
__Accuracy__ = +8
__Stability__ = +4
__Concealment__ = -2
__Magazine__ = +2||
**Steakout 12G (AA-12)**
||__Shotgun Pellets__ = 8||
**Breaker 12G (Winchester 1887)**
||__Shotgun Pellets__ = 10
__Base Magazine__ = 5
**Mods:**
__Long Barrel__ =
__Accuracy__ = +4
__Stability__ = +4
__Concealment__ = -3
__Magazine__ = +1
__Short Barrel__ =
__Damage__ = +5
__Accuracy__ = -4
__Stability__ = -4
__Concealment__ = +3
__Magazine__ = -1||
**The Judge (Judge)**
||__Shotgun Pellets__ = 3
**Mods:**
__Custom Reinforced Frame__ =
__Accuracy__ = -8
__Stability__ = -8
__Concealment__ = -1
__Threat__ = +3
__Ammo Pickup__ = 0.11- 0.49
__Penetration__ = Penetrates Armour 33% of the time
||
**Locomotive 12G (M-870 FG)**
||__Shotgun Pellets__ = 8
__Base Magazine__ = 4
**Mods:**
__Extended Mag.__ =
__Magazine__ = +1||
**Grimm 12G (X-1S)**
||__Shotgun Pellets__ = 8||
**Street Sweeper (Striker-12)**
||__Shotgun Pellets__ = 8||
**Goliath 12G (SIX12)**
||__Shotgun Pellets__ = 8||
**GSPS 12G (M-37)**
||__Shotgun Pellets__ = 8||
**Claire 12G (SxS 1889)**
||__Shotgun Pellets__ = 8||
**Reinfeld 88 (Winchester 1897)**
||__Shotgun Pellets__ = 8||
**Mosconi 12G Tactical (M-590)**
||__Shotgun Pellets__ = 8
Added: Zombie Hunter Pump||
**Argos III (MP-155 Ultima)**
||__Shotgun Pellets__ = 8||
**Brenner 21 (HK21E)**
||__Base Damage__ = 100
**Mods:**
__Long Barrel__ =
__Damage__ = +2
__Accuracy__ = +4
__Stability__ = +4
__Concealment__ = -2
__Short Foregrip__ =
__Damage__ = -28
__Accuracy__ = +8
__Stability__ = +16
__Concealment__ = +1||
**KSP 58 (M240B)**
||__Base Damage__ = 72
**Mods:**
__Short Barrel__ =
__Damage__ = +2
__Accuracy__ = -4
__Stability__ = +8
__Concealment__ = +1||
**RPK (RPK)**
||__Base Damage__ = 100
**Mods:**
__Tactical Foregrip__ =
__Damage__ = +2
__Accuracy__ = +8
__Stability__ = -4
__Concealment__ = +1||
**KSP (M249)**
||__Base Damage__ = 72
**Mods:**
__Long Barrel__ =
__Damage__ = +2
__Accuracy__ = +4
__Stability__ = +4
__Concealment__ = -2
__Railed Foregrip__ =
__Damage__ = +2
__Stability__ = +8
__Concealment__ = -2||
**M60 (M60)**
||__Base Damage__ = 100||
**Buzzsaw 42 (MG-42)**
||__Base Damage__ = 72
**Mods:**
__Heatsinked Suppressed Barrel__ = Special
__Accuracy__ = +12
__Recoil__ = -16
__Coincealment__ = +2
__Magazine__ = -75
__Total Ammo__ = -300
__Ammo Pickup__ = 2,9 - 5,5
__Rate of Fire__ = -600
Added: HE Round||
**SG Versteckt 51D (HK51D)**
||__Base Damage__ = 95||
**Gewehr 3 (G3)**
||__Base Magazine__ = 20||
**Falcon (FN Fal)**
||__Base Magazine__ = 20||
**Eagle Heavy (SCAR-H)**
||__Base Magazine__ = 20||
----------------------------------
Mods that have been changed:
--------------------
**Military Laser Module**
||__Stability__ = 8
__Concealment__ = -2
Because the LED Combo Module IS UGLY||
**Gecko 7.62 (Galil)**
||__Sniper Foregrip__ = DMR Kit
__Magazine__ = -15
__Total Ammo__ = -75
__Fire Rate__ = - 145
__Damage__ = +73
__Accuracy__ = +16
__Stability__ = -8
__Concealment__ = -3
__Threat__ = +7
__Reload Time__ = + 1.2
__Ammo Pickup__ = 1 - 2
__CQB Foregrip__ = Assault Kit
__Magazine__ = +5
__Total Ammo__ = +45
__Damage__ = -14
__Accuracy__ = -12
__Stability__ = +8
__Concealment__ = +1
__Threat__ = -2
__Reload Time__ = -0.7
__Ammo Pickup__ = 6.5 - 11
||
**Peacemaker .45 (SSA)**
||__Precision Barrel__
__Damage__ = +3
__Accuracy__ = +4
__Stability__ = -4
__Concealment__ = -5
__Threat__ = +6
__Reload Time__ = +0.8
__Ammo Pickup__ = 0.8 - 1.1
__Penetration__ = Armour, Shields, Walls||
**Jackal (UMP .45)**
||__Civilian Barrel__ = DMR Kit
__Magazine__ = -10
__Total Ammo__ = -30
__Damage__ = +40
__Accuracy__ = +4
__Stability__ = -4
__Concealment__ = -2
__Threat__ = +1
__Ammo Pickup__ = 0.8 - 2.5||
**Broomstick (C96)**
||__Precision Barrel__
__Penetration__ = Armour, Shields, Walls
__Reload Time__ = +1
__Auto Fire__ = Added
__Damage__ = -25
__Accuracy__ = -4
__Stability__ = +4
__Threat__ = +2||
**AK Rifle**
||__Tactical Foregrip__ = added||
**Kross Vertex (Kriss Vector)**
||__Versatile Foregrip__ = added
__Stealth Barrel__ = added
__Civilian Market Barrel__ = added||
**Para (Olympic K23P)**
||__Aftermarket Special Handguard__ = added||
**Miyaka 10 Special (PM9)**
||__Precision Barrel__ = added||
**Repeater 1874 (Winchester 1873)**
||__Long Range Barrel__ =
__Accuracy__= +4
__Concealment__ = -2
__Magazine__ = +2||
**Swedish K (M-45)**
||__Grease Barrel__ =
__Damage__ = -33
__Accuracy__ = -4
__Stability__ = +20
__Concealment__ = +2
__Thread__ = +2
__Magazine__ = -10
__Total Ammo__ = +220
__Ammo Pickup__ = 7.5 - 10.5
__Rate of Fire__ = -250||
**Patchett L2A1 (Sterling SMG)**
||__Heatsinked Suppressed Barrel__ = Special
__Damage__ = +150
__Accuracy__ = +24
__Stability__ = -56
__Concealment__ = +2
__Thread__ = -6
__Total Ammo__ = -46
__Ammo Pickup__ = 0.5 - 2.5
__Rate of Fire__ = -295
Added: HE Round||
**Kobus 90 (P90)**
||__Custom Assault Frame__ =
__Stability__ -4
__Concealment__ -2
__Thread__ +8
__Ammo Pickup__ 3.2 - 6.8
__Penetration__ = Penetrates Armour 50% of the time||
**Bernetti 9 (M9)**
||__Custom Titanium Frame__ =
__Damage__ = +2
__Recoil__ = -2
__Concealment__ = -1
__Thread__ = +5
__Ammo Pickup__ 3.2 - 4.8
__Penetration__ = Penetrates Armour 50% of the time||
**Cobra (Skorpion)**
||__Extended Mag__ =
__Stability__ +8
__Concealment__ -2
__Reload Time__ = -0.5s
__Total Ammo__ = +20||
**Slotted Barrel Extension**
||__Damage__ = +2
__Accuracy__ = +8
__Stability__ = -8
__Concealment__ = -4
__Thread__ = Moderate Increase
Added to: Cobra, Signature, Compact-5, Uzi, Micro Uzi, Miyaka 10 Special, SpecOps, CMP.||
**Stubby Compensator**
||__Damage__ = +1
__Accuracy__ = +4
__Stability__ = +4
__Thread__ = Minor Increase||
**The Tank Compensator**
||__Damage__ = +2
__Accuracy__ = +4
__Stability__ = +8
__Concealment__ = -2
__Thread__ = Minor Increase||
**Fire Breather Nozzle**
||__Damage__ = +4
__Stability__ = +4
__Concealment__ = -2
__Thread__ = Large Increase||
**Tactical Compensator**
||__Damage__ = +1
__Accuracy__ = +12
__Stability__ = -8||
**Competitor's Compensator**
||__Damage__ = +1
__Accuracy__ = +4
__Stability__ = +12
__Concealment__ = -2
__Thread__ = Minor Increase||
**Funnel of Fun Nozzle**
||__Damage__ = +10
__Accuracy__ = -12
__Stability__ = +8
__Concealment__ = -2
__Thread__ = Large Increase||
**Ported Compensator**
||__Damage__ = +2
__Accuracy__ = +4
__Stability__ = -8||
**Marmon Compensator**
||__Damage__ = +1
__Accuracy__ = +8
__Stability__ = +4
__Concealment__ = -3||
**Single Fire**
||__Damage__ = +5
__Accuracy__ = +8
__Stability__ = -16
__Thread__ = Minor Decrease
__Reloade Time__ = Minor Increase (Slower)
__Penetration__ = Armour, Shields, Walls
__Ammo Pickup__ = -25%
__Rate of Fire__ = -60%||
**Auto Fire**
||__Damage__ = +2
__Accuracy__ = -8
__Stability__ = +8
__Thread__ = Medium Increase
__Reload Time__ = Medium Decrease (Faster)
__Ammo Pickup__ = -25%
__Rate of fire__ = +10%||
**HE Round**
||__Damage__ = +5
__Accuracy__ = +4
__Stability__ = - 8||
**M308 (M14)**
||__B-Team Stock__ = Assault Kit
__Damage__ = -84
__Accuracy__ = -8
__Stability__ = +8
__Concealment__ = +14
__Thread__ = -6
__Reload Time__ = -0.2s
__Magazine__ = +10
__Total Ammo__ = +50
__Ammo Pickup__ = 4.9 - 7.5
__Rate of Fire__ = -56||
**KS12 Urban (SHAK12)**
||Added: Single Fire, Auto Fire.||
**Contractor .308 (TTI TR-1)**
||__Tactical Handguard__ = added
__Long Ergo Foregrip__ = added
__Aftermarket Special Handguard__ = added||
---------------------------------
Big Thanks and Credits go to **Croveaux** for providing the tools to make this happen.
---------------------------------
I also have not quite figured out how to automate the update function, so come back frequently to get some more balances
Version 1.4
---
-------------------------
- Shotgun Pellet and Magazine Rework
- LMG Nerf + Better Mods
- Assault Rifle/SMG Barrel Ext. Rebalance
- "Star Wars" Mods rework
- Single Fire and Auto Fire rework
- Various Rebalances
(Please read the Mods main description for all the changes)
-------------------------
Version 1.3
---
-------------------------
- Added matchmaking restriction
- Added multiple new mods to multiple weapons (See main description)
- Balanced Contractor .308
- Balanced Bernetti Rangehitter (It was kinda weak for a 45-70)
-----------------------
Version 1.2
---
---------------------
**Broomstick (C96)**
__Precision Barrel__
__Reload Time__ = +1
__Auto Fire__ = Added
__Damage__ = -25
__Accuracy__ = -4
__Stability__ = +4
__Threat__ = +2
**JP36 (G36)**
__Base Damage__ = 56
**Commando 553 (SG 552)**
__Base Damage__ = 52
__Enhanced Foregrip__
__Damage__ = +1
__Stability__ = +4
__Concealment__ = +2
__Railed Foregrip__
__Accuracy__ = +4
__Stability__ = -4
__Threat__ = +2
__Concealment__ = -2
**Contractor .308 (TTI TR-1)**
__Base Damage__ = 90
**Gecko 7.62 (Galil)**
__CQB Foregrip__
__Damage__ = -14
**Galant (M1 Garand)**
__Base Penetration__ = Penetrates Armour 100% of the time
"Optional" requirement of **Auto Fire Sound Fix** added.
---------------------
Version 1.1.2
---
---------------------
**Contractor .308 (TTI TR-1)**
__Base Ammo Pickup__ = from 4.8 - 6.2 to **1.2 - 2.2**
**Additionally various smaller ammo pickup changes**
--------------------
Version 1.1.1
---
----------------------
**Galant (M1 Garand)**
__Base Penetration__ = 25% Chance to Penetrate Armour
**JP36 (G36)**
__Base Damage__ = from 59 - to **57**
**Commando 553 (SG 552)**
__Base Damage__ = from 57 - to **55**
**Gecko 7.62 (Galil)**
__Sniper Foregrip__
__Damage__ = from 70 - to **73**
__CQB Foregrip__
__Damage__ = from -16 - to **-13**
__Ammo Pickup__ = from 6.5 min - to **7.5 min**
**Valkyria (AS Val)**
__Base Damage__ = from 55 - to **60**
__Solid Stock__
__Base Damage__ = from 60 - to **65**
----------------------
Version 1.1
---
----------------------
**Broomstick (C96)**
__Precision Barrel__
__Penetration__ = Armour, Shields, Walls
MIT License
Copyright (c) 2022 Razyel D'Ropa
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Dependencies
-
-
-
-
Instructions
**Make sure to first have SuperBLT installed. Click the link in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Drop that folder into the `mods` folder which is supposed to be in the game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder))
Unzip and put into the Payday Mod folder (not Mod_overrides)
Auto Fire Sound Fix is "Optional" but it is required to make specific audio play correctly.
Comments