Weapon Texture Reworks
This pack touches up a bunch of weapon textures to look better, in my opinion. I look for things like baked-on shading, exaggerated hues, or texture inconsistencies and iron them out. There might be updates in the future.
If you want to remove parts of the mod that you don't like, do not touch the "assets" folder unless you know what you're doing. This folder has .gsma textures in it that I needed to add because the base game doesn't have them. Deleting from "units" should be fine as in contains the bulk of the reworks and also the instructions that tell the game to use the .gsma textures in the first place (which is why deleting parts of "assets" and not "units" will make the game hang or crash).
Rework List:
Spoiler!
These list some of the more noticeable changes I made. There might be smaller changes that aren't listed.- CAR Family
.gsma texture for smoother light reflection, equalization of tan part shades, weakened blue hue
- AK Family
.gsma texture for smoother light reflection, equalization of tan part shades, weakened blue hue
- LEO Pistol
Made the controls black for more interesting color variation
- Little Friend 7.62 Rifle
Weakened blue hue
- Bootleg Rifle
Weakened blue hue
- Deimos Shotgun
Brightened up quite a bit
- Crosskill Pistol
Added ambient occlusion layer to some parts, added stippling to the default grip, weakened blue hue
- Bernetti 9 Pistol
Weakened baked-on shading
- Deagle Pistol
Brightened lower frame to match the top
- Bronco .44 Revolver
Weakened baked-on shading, more of a marble-like look
- SpecOps Submachine Gun
.gsma texture for smoother light reflection, now dark grey instead of a battle-scarred tan, vertical grip is black
- Lion's Roar Rifle
.gsma texture for smoother light reflection
- Crosskill Chunky Compact Pistol
Now a dark grey instead of a beat-up finish, darkened the grip.
- Mosconi 12G Tactical Shotgun
Weakened baked-on shading, added cubemap
- AK Gen 21 Tactical Submachine Gun
.gsma texture for smoother light reflection, weakened baked-on shading
- Gecko M2 Pistol
.gsma texture for smoother light reflection
- Uzi Submachine Gun
Weaker normal map so it's not as "rough" looking, darkened texture
- Gruber Kurz Pistol
.gsma texture for smoother light reflection, weakened blue hue
- Brenner-21 Light Machine Gun
.gsma texture for smoother light reflection
- Steakout 12G Shotgun
.gsma texture for smoother light reflection
- Medved R4 Laser Sight
Weaker baked-on shading, smoother surface
- Eagle Heavy Rifle
Balanced out the different shades of tan, made it a little cleaner
- Predator 12G Shotgun
Darkened the parts, less of a yellow hue
- Chimano 88, Stryk 18c, Chimano Custom
Fixed lower frame skin texture
- Argos III Shotgun
.gsma texture, now black
- Reinfeld 88 Shotgun
Weakened baked-on shading
- Bernetti Rangehitter Sniper Rifle
.gsma texture, weakened baked-on shading
- Contractor Pistol
Weakened blue hue
- Ketchnov BYK-1 Assault Rifle
.gsma texture for smoother light reflection, weakened baked-on shading, speedpull tab is now black
- Miyaka 10 Special Submachine Gun
.gsma texture for smoother light reflection, weakened baked-on shading, new wood grip texture, speedpull tab is now black
- Káng Arms X1 Sniper Rifle
.gsma texture for smoother light reflection, weakened baked-on shading
- RUS12 Angry Tiger Revolver
.gsma texture for smoother light reflection, weakened baked-on shading, new wood grip texture
- Kang Arms Model 54 Pistol
.gsma texture for smoother light reflection, weakened baked-on shading
- Interceptor .45 Pistol
.gsma texture for smoother light reflection, weakened blue hue
- Reinfeld 880 Shotgun
.gsma texture for smoother light reflection, weakened blue hue
- Locomotive 12G Shotgun
.gsma texture for smoother light reflection, weakened blue hue
- AK5 Rifle
.gsma texture for smoother light reflection, more consistent greens and metal shades
- JP36 Rifle
.gsma texture for smoother light reflection, weakened blue hue
- Most gadgets and barrel extensions
They've been darkened and made more discreet so they don't clash as much with the weapon. The gadget rail has also been desaturated.
Notes:
Spoiler!
- You need BeardLib for this mod to work properly. Some textures use the .gsma format, which require a new texture to be added to the game on top of the usual ones.- This mod is meant to replace Subtle Weapon Improvements, but if you'd still like to use it, it is right here.
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