# Latest update
:::**Mods Blacklist has been added**:::
You can __right-click__ mods in the mod list of player in Crime.NET to put it in the blacklist. You also can put the mod in the blacklist manually in the **CrimeNET_Enhanced.json**.


:::**Players nickname color depends on mod list**:::
* *Faded blue* - player don't have mods or mod list is hidden.
* *Regular blue* - player have mods.
* *Red* - player have blacklised mods.

:::**Player counter slightly changed**:::
Player counter panel now have white background and dots has been replaced to small person icon.
So it looks more accurate and clear.

:::**Fixed crash after leaving Crime.NET too fast**:::
...
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:::**Current changes:**:::
* Shows host's Steam avatar in the Crime.NET.
* Avatar frame color shows current lobby state: Blue - in lobby, Green - in game, White - in briefing\loading.
* Dots shows amont of players in the lobby.
* Includes HQ difficulty skulls.
~~:::**Planning in next updates:**:::~~
~~Adding a few new filters:~~
* ~~Search the lobby by the player nickname.~~
* ~~Hide players with blacklisted mods.~~
* ~~Hide players without mods.~~
~~And features:~~
* ~~Add player to ban list by right-clicking his lobby in the Crime.NET.~~
* ~~Extended information about the lobby (which day host is currently playing, which players now playing in the lobby, how much experience you will get and etc.)~~
# Version 2
:::**Mods Blacklist has been added**:::
You can __right-click__ mods in the mod list of player in Crime.NET to put it in the blacklist. You also can put the mod in the blacklist manually in the **CrimeNET_Enhanced.json**.


:::**Players nickname color depends on mod list**:::
* *Faded blue* - player don't have mods or mod list is hidden.
* *Regular blue* - player have mods.
* *Red* - player have blacklised mods.

:::**Player counter slightly changed**:::
Player counter panel now have white background and dots has been replaced to small person icon.
So it looks more accurate and clear.

:::**Fixed crash after leaving Crime.NET too fast**:::
...
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