Application has crashed: C++ exception Could not load texture because IDirect3D9::CreateTexture call failed. Direct3D could not allocate sufficient memory to complete the call.
Callstack:
payday2_win32_release (???) zip_get_name payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ???