This mod is not much important, but here's what it does:
**Fixes some Blood Impact Effects for some Enemies**
**Adjusts some of their unit files to get appropriate animations(Ernesto Sosa)**
**Adjusts their object files to use the correct culling object(Hector)**
**May or may not give them appropriate weapons(FBI Safehouse Guards)**
**Adjusts some of their unit files to use correct sequences(Secret Service Agents with Flashlights now turn off their light when dead, just like the Murkies and Safehouse Guards)**
1.31 Third Update's First Patch
Fixed Asset Loading, Unintentionally mixed up the two Dragon Heist Cops, now fixed.
Also forgot to add one of the triads husks in, now fixed.
1.32 Smol Return
Fixed the Federales Medic's head and medicbag using his body's textures, also made him use RL:COPS instead of RL:CIVILIANS.
Fixed Federales Dozer's Helmet Plate Textures turning into some unholy abomination created by their body textures.
Dependencies
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Instructions
**Make sure to first have SuperBLT installed. Click the link in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Drop that folder into the `mods` folder which is supposed to be in the game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder))
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