Custom Map Assets/Resources
Github repo of assets that can be used in custom heists.
Currently usable units:
- cus_better_window_planks:
- Window planks with singular plank destruction and rebuildable interaction.
- cus_double_keycard_panel
- Keycard panel that requires 2 cards to open.
- Added jammer sequences to disable the panel for a short time
- cus_loot_golden_ceasar
- Gold statue loot, set to Artifact loot item.
- cus_loot_painting
- Randomised valuable paintings
- cus_server_rack_breakable
- Breakable server racks with randomised slots. Uses contours when set to breakable.
- cus_moneybag_pile_burnable
- Moneypile with a requirement setting and burn effects.
- cus_shutter_1x1m
- 1x1m shutter with settings for different lockpick types and saw interactions
- cus_interactable_door_wooden_a
- Wooden door that can be opened/closed (no shoot/explode open sequences as of yet)
- cus_explosive_propane_tank
- Small explosive propane tank, fun stuff
- cus_bodydump_band_flightcase
- Simple bodybag hiding crate
- cus_cables
- Template cable setup that can be reshaped to fit maps that need cables
- Includes Red Green Yellow and White sequences.
- cus_loot_m4
- Multiple units for an M4 rifle weapons lootbag pickup.
- cus_thermal_gate (2m and 4m wide)
- cus_loot_grenades
- Multiple units for an grenade lootbag pickup.
- cus_bodydump_crate
- cus_prop_street_barrier_fence_art
- Cover art for str_prop_street_barrier_fence
- cus_single_keycard_panel
- Single version of the reinforced door keycard panel w/ ECM hack
- cus_ceiling_security_camera
- Camera that's placed on the ceiling (w/ Titan version)
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