A new skill tree:
Swift Hands
BASIC:
You can now hip-fire with bows while spriting
Bow swap speed increased by 40%
ACED:
Bow swap speed increased from 40% to 80%
Piercing Strike
BASIC:
The bow charges 300% Faster
Arrows now can pierce armor plates dealing HALF damage
ACED:
The bow charges 400% Faster instead of 300%
Arrows now can pierce armor plates dealing FULL damage
Does not apply to Dozer's faceplates
old school marksman
BASIC:
The bow reload speed is increased by 250%
If a bow is equipped, your armor gains +2 concealment
ACED:
The bow reload speed is increased by 300% instead of 250%
Ammo for the bow is increased by 40%
huntsman
BASIC:
The bow gains a 20% critical hit chance
ACED:
The bow gains a 30% critical hit chance, instead of 20%
overcharge
BASIC:
You gain the Overcharge ability when you charge your bow for at least 3.5 seconds; once you release it, the arrow on hit will shock anyone in a 4-meter radius
This ability has a 15 seconds cooldown
ACED:
The cooldown for the ability is reduced to 12 seconds, and you have to charge the bow for at least 3 seconds instead of 3.5
On your HUD, you will be informed when you have charged the bow for long enough to trigger the Overcharge and how long the cooldown is
Multishot
BASIC:
You gain the Multishot ability, this ability allows you to "reload" your bow up to 3 times, when the bow is fired, you will shoot as many arrows as you reloaded
These extra arrows will have a small degree of deviation, allowing you to hit multiple targets at once
ACED:
You can reload your bow 5 times instead of 3
SYNERGY
The Multishot ability has synergy with overcharge, all your arrows shot using multishot will be electrified when overcharged.
The deviation of the extra arrows is doubled, allowing you shock even more targets at once
Multishot showcase:
!Overcharge and Multishot

