# **USE LATEST BEARDLIB FROM GITHUB**
# **DO NOT USE OVERKILLS REBUY PREPLANNING FEATURE WITH THIS MAP. IT WILL BREAK THE MAP.**
**FINAL UPDATE (Hopefully)**
**Added 2 new achievements with redone voice over, navigation and convoy area**
A blast to the past with some extra spice. We have a convoy passing an atrium under construction, making it a perfect ambush location with an inside man touching the loot before hand. Make your plan with preplanning and be ready for a fight.
A map made for the PAYDAY2Maps mapping contest.
Feedback and suggestions are always appreciated (even if not always listened to)
1.1
Added auto-updates
Added a new loot type: Mixed
New achievement icons provided by Soosh
Fixed a car not getting disabled, when the transport spawned in its location
Changed sniper spawning (instead of spawning every x minutes flat, it'll pick a time between x and y, random each time)
Changed loot amount (instead of every truck having x amount of loot, it'll pick between x and y with random picking between 2-9 for every truck)
1.2
Redid voice acting (for better or worse, you decide)
Redid navigation (hopefully AI are a bit smarter)
Redid convoy area (trucks more spaced out with more cover)
Added 2 new achievements and changed some backend for the future (you'll have to redo all the achievements)
1.21
Fixed the 2 new achievements not popping with requirements met (Thanks PabloDiablo)
1.22
Actually, hopefully, fixed the issue now, for the love of god, please
1.25
Cleaned some stuff up, that should fix some crashes and issues
1.3
Fixed preplanning being broken, cause add.xml said no to working
1.5
Fixed Transport Miserable 100% very much definetly, please, work god, I tested it worked, so please keep working
Changed how preplanning is done in the backend
1.51
Fixed auto updates
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Move the main folder of the mod from step 1 to the `Maps` folder. Create the folder if necessary; BeardLib should create it automatically when launching the game with it.
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