Frost and Gunfire is a modded expansion for Enter the Gungeon.
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**REQUIRES:**
Custom Character Mod:https://modworkshop.net/mod/24802
RECOMMENDED:
Simplestats: https://modworkshop.net/mod/23701
Item Tips: https://modworkshop.net/mod/26745
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It features:
- A new, unique character, the Wanderer.
- 55+ new items/weapons + synergies.
- New shrines and NPCs.
- A new style of enemies, Champion enemies.
- **9** new enemies!
- A new game modifier.
- **250+** new rooms to explore.
- New things to unlock!
- A new custom boss.
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**Play as the Wanderer(s):**
The Wanderers are explorers corrupted by the elements of frost and fire. Due their corruption, they are able to switch forms at will. Choose between a speedy, armored form or a powerful, slow form. Each of the Wanderers plays the same, with the difference being their starter weapons.
The Wanderers requires the main mod in order to work
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**Champions:**
Champions enemies are rare enemies that have increased health, shot speed, a special modifier, and have a small chance to drop pickups when defeated. Champion enemies can be toggled by using the command "kp togglechampions".
All-Champion Mode is a mode is where all enemies (with the exception of bosses) are well, champions. In this mode champions do not drop pickups. Can be activated with by interacting with the crossed sword statue in the breach or the command "kp allchampions". This does work with Once More Into The Breach's All Jammed Mode.
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A general guide for everything in this mod can be found here: https://docs.google.com/document/d/1uL4t-ikVf1cFFIhcyIU1KENuNY7wxaxZrWQEaTmywTs/edit
Json for the Items Tips mod: https://github.com/Neighborin0/FrostAndGunfire/releases/download/1.1/kp.json
Github: https://github.com/Neighborin0/FrostAndGunfire
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Credits:
**Me:** All sprites, bulk of the code and whatnot.
**KyleTheScientist, Retrash, Apache Thunder, Cel, Not a Bot, SpecialAPI, PlaguedPixel, Some Bunny, Zatherz**: General coding assistance.
**TurtleMelon:** Giving me feedback and advice. Also came up with the Devil's Discount item. Check him out:https://www.youtube.com/channel/UCyxc5m-WDtFSU7r-RVKahrQ
**WildSmiff and Glaurang:** For being the main testers of the 1.0 update. WildSmiff also made a couple item descriptions.
Every single one my many testers who gave feedback and advice.
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Installation:
Bulk Of The Mod:
1.To install the item mod : Requires Mod the Gungeon. Place the Frost and Gunfire zip file into the mods folder of your Gungeon's Steam or Epic directory. Also make sure to delete the auto-generated mods.txt file inside your mods folder if there is one.
2.To make sure the items are installed properly, open your Ammonomicon and see if there's extra item spaces at the bottom of the item list under the rat notes. If not, try deleting mods.txt and the relink cache folder then launch EtG again.
All of these items can be obtained through normal play but can also be spawned through the MTG console by typing in : give kp:item_name
Characters:
1. Install the Custom Character Mod: https://modworkshop.net/mod/24802
2. Launch the game. This will create a folder in your Enter The Gungeon directory (NOT MODS, ONE FOLDER UP) called CustomCharacterData
If it does not create the folder when you launch the game, you have installed incorrectly. Please read the instructions again thoroughly.
Unzip your custom character file and put the character's folder into the CustomCharacterData folder
Launch the game, and open the console with ~, /, or F2. A list of available characters should appear in green.
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Make sure to follow so you know when new updates are out.
FrostAndGunfire.zip
No description.
02-18-2021, 06:28 AM By Neighborino
The Wanderer (Fire).zip
No description.
12-16-2020, 07:18 AM By Neighborino
The Wanderer (Ice).zip
No description.
12-16-2020, 07:17 AM By Neighborino
1.0 MOD IS OUT BABY LET'S GO WOOOOOOOOO
1.0.1 Fixed the way the mod handles saves, shouldn't override SpecialAPI's Stuff saves. Got rid of the wall of "found room:" text. Removed Bullet Sponge being found in chest and ammonomicon.
1.0.2 Fixed the Roomimic's room, should spawn normally now.
1.1
-Added 4 new enemies: Ophaims, Spitfire, Gunzooka, Firefly
-Added "105" new rooms
-Added a new Champion Variant for the Blobulord
-Changed the way champion colors are handled, enemies should no longer lose thier tint after being hit by a status effect for example.
-Slighly increased the weight of Roomimic's room.
-Fixed a bug with the Wanderer's active and Daruma, I fucking hate Durama making me add a stupid bool, fuck Daruma.
-All enemies recieved a slight delay in attack engagement to prevent them from instantly attacking players.
-Void Chest can now suck in items
-Mod can be downloaded normally
1.1.1 Overall Adjustments to custom enemy hp.
1.1.2 Fixed a sound bug with the Firefly enemy.
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