Head back to the Capitol Art Gallery again, this time for the motherlode. They seem to be having an "Everything must go" deal going on, as all of their paintings are up for grabs now. Something about making room for a new exhibit coming in soon.
An inside man has stashed some stuff outside for you. How much loot can you get out?
Don't break any glass...
Although this was intially an attempt to hop on the Heist+ train, the overachiever within me wanted to make it as balanced and difficult as possible to secure EVERYTHING available in the map.
By default, you can only get the base paintings, and a couple artifacts (plus a secret thing of loot hidden somewhere). To get the rest of the treasure from around the gallery, you need to be good at what you do, whether that means going full force and hauling everything out amists the ruckuss of loud, or going beyond your skills as a sneak thief to sus out the secrets this new management holds.
Features a handful of changes to the gallery, both cosmetic and loot based. There are a few "secrets" here and there to make stealing all the loot potentially easier. But some may be at a cost. Be very careful, as some people may have paid dearly for what you're about to attempt to do.
Now with (functioning) assets! Ammo, medic bags, grenade cases, and even wiretapped cameras are now available for use.
Goes into Maps folder, requires both Beardlib and SuperBLT.
Thanks to hotrods, soosh.exe, Xeletron, and everyone else who assisted in various bugfixes and crash repairs.
Please let me know if certain loot types still cause crashes.
Also thank you to the user who pointed out that the patrolling manager didn't spawn after four guard takedowns. That has been fixed.