Some one ones asked why no one haved done a rebalance to payday 2 to play more like payday: the heist so i thought why not do weapon rebalance inspired by PD:TH. Weapon damage is based around fully upgraded weapons (minus the GL40) and is mostly balanced around Very Hard and Overkills breakpoint like in a sence to PD:TH HARD and OVERKILL. Only the PD:TH weapons have been change and the others have been left out. Weapon attachment have now the same role as the first game and are purly cosmetic.
Before wondering "Why those the m308 have 0 accuracy?" use this spread sheet to see how the spread system works:https://docs.google.com/spreadsheets/d/1BtH66jBkgAWdWf-Qxe0tgDEHgN-tit04CGyMUJQtgDw/edit?usp=sharing or use TdlQ's More Weapon Stats mod to show spread values when aiming down sight, moving or standing still plus more.
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