Description
A recreation of the HUD from Valve's Half-Life 2 (2004).
This HUD is extremely unfinished, but due to time constraints, development is greatly slowed, so I would prefer to let people try it out in the meantime. It's technically usable and should be stable.
I promise this won't turn out like the other HUD of mine that hasn't left beta)
This is more of a style-oriented HUD, meaning it does not contain extra information like buff timers.
I may add more infohud features in the future.
Installation
Click to expand
Requires:
- SuperBLT
- BeardLib
Download this mod and unzip it into your mods folder.
The download file on this page will always have the latest stable release, and the mod's repository on GitHub will have the latest development version (which should also generally be stable, but generally speaking, the public release will be more refined).
Compatibility
Click to expand
- This mod is not compatible with most other HUD mods, but I have not done any specific testing.
- This mod is compatible with Better Assault Indicators because HEVHUD doesn't change the assault indicator at all (yet).
- This mod is compatible with Interaction Indicator, as HEVHUD does not change the interaction HUD at all either.
Features
Click to expand
- Half-Life 2 style. Pretend you're playing an entirely different video game! Wow!
- Integrated, customized, and improved version of "Ammo Pickup in HUD". (Disable that mod if you had it installed.)
- Crosshair indicators can display: health, armor, either weapon's magazine ammo, either weapon's reserve ammo, perk deck ability status, or detection risk! (Indicator customization menu is not yet implemented, and is currently set to health on the left indicator and current weapon's magazine on the right indicator)
- Very stylish wow! (Check the Images tab for screenshots)
Also, the ammo counter displays different ammo type icons based on your current weapon type. Underbarrel ammo is also displayed next to your current ammo instead of replacing the display.
Planned Features
Click to expand
- Cable Ties counter
- Teammate interaction
- Teammate swansong meter
- overall teammate panel overhaul
Known issues
Click to expand
- No customization/settings menus as of yet
- HUD is generally unfinished overall
F.A.Q.
Click to expand
Q: Will you make a standalone of the crosshair?
A: It already exists.
Q: Will you make drill timers/buff timers/ECM timers/[other infohud features] for this HUD?
A: Perhaps!
Q: Does this work in VR?
A: I have no idea!
Q: When will this HUD be finished?
A: When it is complete.
Q: When will this HUD be complete?
A: When it is finished.
Feel free to leave bug reports, suggestions, comments, or other feedback on this mod page.


