This mod replaces the player character with Megumin from KonoSuba, including her staff and explosion spell.
This mod is divided in 2 parts:
Megumin - Player:
This mod replaces the player character with Megumin from KonoSuba.
Several customization options can be found in the ingame "Mod Settings" menu.
Megumin - Explosion:
This mod adds explosion magic and the manatite staff to the game.
Several customization options can be found in the ingame "Mod Settings" menu.
INSTALLATION:
1- Extract the "megumin" and "megumin_e" folders into Noita/Mods.
2- Turn on the ones you want to use ingame.
3- Start a new game with mods on.
Mods load first to last from top to bottom, so these mods should be at the bottom of the list for better compatibility. The mod order for this mod should look like this: - other mods - - megumin mods -
Love this. There are a lot of character replacers, and I should be inclined to play as Link from the new Zelda game, for example, but for a witch, Megumin is absolutely the best choice for this role. The custom particles when levitating are a nice touch, too, though I wonder if they could be reduced by about half.
For what it's worth, her hat clips through narrow surfaces, but it doesn't hurt anything, it just looks funny. Probably can't be helped as the top of her hat should not be included in her hitbox.
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Love this. There are a lot of character replacers, and I should be inclined to play as Link from the new Zelda game, for example, but for a witch, Megumin is absolutely the best choice for this role. The custom particles when levitating are a nice touch, too, though I wonder if they could be reduced by about half.
For what it's worth, her hat clips through narrow surfaces, but it doesn't hurt anything, it just looks funny. Probably can't be helped as the top of her hat should not be included in her hitbox.