Gives Shell Rack attachment to available pump-action shotgun. And also color-coded them, based on the equipped shotgun ammunition.
Decrease concealment while allowing you to carry more ammo with it.
The increased total ammo is generally a full or 3/4 of base gun magazine capacity.
Supported Weapon
Vanilla :
Spoiler!- M1014 - Raven - Predator 12G
Custom :
Spoiler!- GSPS Various Attachment - Mosconi Various Attachment - TOZ-194 - Browning Auto Shotgun - Trench Gun 1987 - Baikal MP-153 - KS-23 (coming later... maybe...)
Shell color-code are based on currently equipped shotgun ammunition
Blue = Armor Piercing slug
Oranges = Dragons Breath shell
Grey = Flechette shell
Green = High Explosive shell
Default ammo and 000 Shell will be the default red color shell. (can be changed if you had mod that override it, like Kitsune Jimmy's Green Remington Shells)
All of the color-code shells are based on real life shells.
The AP is a RIO Armored Slug, the HE round is a US FRAG-12, the Flachettes are by AmmoZone, and the Dragonsbreath shells from FireQuest.
Thanks to Cpone's help on making material_config tweakdata override-able!
Next in plan, I'll probably find a way to change the color of ejected shell and shell used on reloading (and possibly shell modelled in magazine as well), now that I found something that might help with that, thanks to Cpone again.