The current heister models have all sorts of strange model issues and errors, ranging from incorrect smoothing to wrongly aligned UV maps. Despite most of them being unnoticeable to the average player, they've bugged me enough to warrant the creation of this mod.
Using Matthelzor's New Suit Mesh Fix as a basis, along with some manual hex editing, I've fixed most of the issues that I've noticed. Some have been left unfixed (for now) due to model tool limitations.
Current List of Fixes/Improvements
Standard Suit: Fixed incorrectly marked sharp edges on the arms and legs.
Standard Suit: Fixed misaligned UV for the shoe laces.
Jimmy: Fixed various incorrectly marked sharp edges around the torso (how did this happen?)
Jacket: Fixed misaligned UV map on the bottom of the shoes.
Jacket: Fixed misaligned UV map on hands.
Bodhi: Fixed minor gap between his wrist and gloves.
More updates are planned for other heisters (ex. Sangres), but the current priority is only fixing those included in the base heister model.