Adds in Railgun Rorsch MK-1 as Primary Special
Unlock Level: 99
Smuggled in small-parts from ultra-secret research facility on Pacific, Central and South-East Asia location.
It is believed to be a small experimental prototype version of a much larger weapon platform, likely a cannon or artillery emplacement.
The basic design borrows much element from the US Railgun project.
Fun Fact: back in 2015, when Payday 2 modding is just getting started, Matthelzor ported the same gun with early Diesel Model Tool v1.00.
His creation remains unreleased.
Features a high-powered scope, with special-tinted lens to gives more clearer visibility.
A laser/flashlight gadget for aiding on low-visibility environment.
Custom firing sound with deafening boom when the projectile break the sound barrier at Mach 3.
2 custom projectile that can change how you play with the railgun.
The 2-rail/barrel part always emits electrical discharge due to imperfection of a very early design, resulting on the weapon always storing maximum energy on the electromagnetic circuit breaker [therefore it doesn't require 'charge-up' period before firing projectile].
Big thanks to Dr_Newbie, VxWolf, >:3, Zdann, Offyerrocker on helping various part on this mod to closely replicate how the source one looks like.
As Always,
Requires BeardLib
Requires SuperBLT + AutoFire Sound Fix
Requires WeaponLib
Recommended Laser+ & Custom Firearm Mechanic
Recommended Attachment Description
> Put in "mod_overrides" folder
Known Issue:
Spoiler!
- Obviously, there's no rescue from the mismatched Animation. If we have custom animation capability, and I can port in BF4 Railgun handling animation...- The bullet model doesn't lose its projectile head after being fired. Seen on a very brief moment during reloading. Base gun limitation.
- The decal on the 'battery' is mirrored on the right side. Model limitation.
To-Do Plan:
Spoiler!
- Figure out why the rangefinder doesnt work with a changed extension name on .unit. Changing it doesn't work. Keeping the name but searching for the specific parts doesnt either...- Make it work with Graze? But the explosive bullet will crash Graze code...