Different Taser rounds for shotguns
Gage: "From all over the world into your hands and the bodies of the cops,
have fun and watch the experimental ammo you don't want to get Bloodrocuted"
Adds 5 types of taser shotgun rounds:
1. XREP shells: Can now be used as a pacifist way of dealing with enemies since they only stun and do almost no damage.
2. Taser slugs: Hard hitting slugs which have more recoil and stun enemies. They are also the only taser rounds you can fire with a automatic shotgun.
1. XREP shells: Can now be used as a pacifist way of dealing with enemies since they only stun and do almost no damage.
2. Taser slugs: Hard hitting slugs which have more recoil and stun enemies. They are also the only taser rounds you can fire with a automatic shotgun.
3. Flechette Taser shells: Capable of penetrating body armor but not as accurate as slugs.
4. Ion shot: small electrified pellets with less damage but the ability to hit multiple targets.
5. High Voltage shells: experimental slug rounds which are unstable and can cause the target to incinerate! With these you can't replenish your guns ammo except with using an ammo bag. (Yes those are called experimental not only for the lore but also technically since they are a combination of the taser and fire effect, if this is too close to the dragon's breath rounds please don't delete this, just write me a PM and I'm going to DLC lock them thanks mod workshop admins ^^)
Original code for the Taser rounds by Dr_Newbie (Yes, I asked him if I can use his code https://modworkshop.net/mydownloads.php?action=view_down&did=20711) and part of the code for the HV shells is from Mx Predator Dev's predator arrows: (https://modworkshop.net/mydownloads.php?action=view_down&did=20065)
Check them both out they make awesome mods!
This was made on the base of IV's Ammo types for Assault Rifles mod (https://modworkshop.net/mydownloads.php?action=view_down&did=20113)
4. Ion shot: small electrified pellets with less damage but the ability to hit multiple targets.
5. High Voltage shells: experimental slug rounds which are unstable and can cause the target to incinerate! With these you can't replenish your guns ammo except with using an ammo bag. (Yes those are called experimental not only for the lore but also technically since they are a combination of the taser and fire effect, if this is too close to the dragon's breath rounds please don't delete this, just write me a PM and I'm going to DLC lock them thanks mod workshop admins ^^)
Original code for the Taser rounds by Dr_Newbie (Yes, I asked him if I can use his code https://modworkshop.net/mydownloads.php?action=view_down&did=20711) and part of the code for the HV shells is from Mx Predator Dev's predator arrows: (https://modworkshop.net/mydownloads.php?action=view_down&did=20065)
Check them both out they make awesome mods!
This was made on the base of IV's Ammo types for Assault Rifles mod (https://modworkshop.net/mydownloads.php?action=view_down&did=20113)
! THIS ALSO WORKS WITH CUSTOM WEAPONS !
You only need Custom attachments for custom weapons and a supported custom shotgun.
! THIS IS SUPPORTED BY THE COLOR-CODE SHELL RACK MOD !
You need the Color-Coded Shotgun Shell mod and a vanilla shotgun that has the shell rack attachment.
How to install:
2. Simply put the Taser_shotgunammo folder in your mod_overrides folder
Disclaimer:
This mod could get you flagged as cheater in public lobbies and could crash clients which don't have the mod so be warned.
Playing with mates who also have the mod shouldn't cause any problems.
IF YOU WANT THIS MOD TO WORK WITHOUT PROBLEMS (disconnects/crashes...) ALL PLAYERS IN YOUR CURRENT GAME NEED TO HAVE THIS MOD IF YOU USE THE AMMO. THIS MEANS PLAYING WITH THIS IN PUBLIC LOBBIES CAN CAUSE ISSUES SINCE THEY MOST LIKLEY WON'T HAVE THIS MOD.
If you find any bugs just let me know and I will try to fix them.
If you think they are too overpowered (or underpowered Idk) let me know why you think so.
Thanks to Alcat101 who gave me a hint how to do this, check his work out: https://modworkshop.net/mydownloads.php?action=mysubmissions&uid=10162
This mod could get you flagged as cheater in public lobbies and could crash clients which don't have the mod so be warned.
Playing with mates who also have the mod shouldn't cause any problems.
IF YOU WANT THIS MOD TO WORK WITHOUT PROBLEMS (disconnects/crashes...) ALL PLAYERS IN YOUR CURRENT GAME NEED TO HAVE THIS MOD IF YOU USE THE AMMO. THIS MEANS PLAYING WITH THIS IN PUBLIC LOBBIES CAN CAUSE ISSUES SINCE THEY MOST LIKLEY WON'T HAVE THIS MOD.
If you find any bugs just let me know and I will try to fix them.
If you think they are too overpowered (or underpowered Idk) let me know why you think so.
Thanks to Alcat101 who gave me a hint how to do this, check his work out: https://modworkshop.net/mydownloads.php?action=mysubmissions&uid=10162
Known bugs:
-The HV shells can cause a bug which gives all the other Taser rounds the fire effect. I don't know what caused this but to fix it simply reinstall
-You could get autokicked for using those public but I'm not sure about that
-Your game could crash in the weapon inventory. I don't know how to fix this but to avoid it, remove the ammo from the gun by using the small icons on the gun (in the inventory), to get to the weaponcustomisation.
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