[align=center][video=youtube]http://https://www.youtube.com/watch?v=P7OgibzlXOs[/video][/align]
[size=medium]Adds in SRM 1216 Auto-Shotgun as Primary Auto-Shotgun[/size]
Unlock Level: 55
The M1216, designed for mobility, it is light and short and intended for home defense and law enforcement, which is ironic because now it's in the hand of pig-killer.
The most unusual feature of the M1216 is the 16-round detachable cylindrical magazine which runs parallel to the barrel, is made of four tubes.
The 4 tubes can be filled with different kind of slugs, and in a tactical application, allows for different slug uses with the user flipping a switch to manually rotate the tube that fed the gun.
[i][size=x-small]*obviously you can't do the above on the game, just a reminder... would be cool to have, but it needs advanced Lua coding for that...*[/size][/i]
Features barrel length option, as well as an extended magazine to bump up this lead spewing monster.
Option to fold or unfolded sight.
4-burst shot with 1 trigger pull mechanism.
Thanks to [url=https://modworkshop.net/member.php?action=profile&uid=20837]HONOUR[/url] for extracting the asset from Warface, and [url=https://modworkshop.net/member.php?action=profile&uid=51786]Papa Nigguhtee[/url] for the custom firing sound help.
As Always,
[color=#ff3333][size=xx-large]Requires[/size][/color][size=xx-large][color=#ffffff] BeardLib[/color][/size]
[color=#ff3333][size=xx-large]Requires [/size][/color][size=xx-large][color=#ffffff]SuperBLT + AFSF2[/color][/size]
[size=x-large][color=#ff3333][color=#ff3333][size=small][size=xx-large]Requires [/size][/size][/color][url=http://modwork.shop/24177][color=#ff3434][size=small][size=xx-large][color=#ffffff]WeaponLib[/color][/size][/size][/color][/url][/color][/size]
[size=x-large][color=#ff3333]Recommended [url=https://bitbucket.org/pjal3urb/burstfire/overview][size=x-large][color=#ffffff]BurstFire[/color][/size][/url] & [/color][/size][color=#ffffff][size=x-large][url=https://modworkshop.net/mydownloads.php?action=view_down&did=20618][color=#ffffff]Custom Firearm Mechanic[/color][/url][/size][/color]
[b]> Put in "mod_overrides" folder[/b]
Known Issue:
[spoiler]
[s]- Missing faces on the front side of the gun.[/s]
- The hand doesn't quite align on full reload: pulling the bolt.
- Minor clipping on magazine reload, also not how the magazine is operated & reloaded irl.
[/spoiler]
v1.21
- fixed incorrect normal map lighting/shading caused by Update 199.3
- and other stuff I probably forgot...
v1.2
- Changed some code for WeaponLib compatibility
v1.1
- Fixed almost all missing faces on the front side of the gun.
- Fixed some model clipping.
- Darkened alpha channel.
- Removed default gadget rail.
- Corrected gadget position.
v1.01
- Lowered RoF to be similar to other auto-shotgun categories.
Models/Texture/Sound from Warface (Crytek)
Some model/texture used in patched-up job from CoD: Black Ops 2 (Treyarch)
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