[align=center][size=medium][b][video=youtube]https://www.youtube.com/watch?v=Rf-tZ1FjWvE[/video][/b][/size][/align]
[align=center][size=xx-small]*When I watched this vid long ago, I knew I have to port the Japenese arms to Payday 2, especially after Jiro unique weapon isn't this particular SMG. Thinking of creating a JSDF Arms pack, but with only 2 unique weapon, its kinda lame, so yea. I guess with this SMG out, this concludes Japenese modern arms on Payday 2.. unless Japan make another unique weapon xd*[/size][/align]
[align=center][size=medium][b]Bain: "This came in late because it's even harder for Jiro's old friend to procure than the Howa.[/b][/size][/align]
[align=center][size=medium][b]It's not in tip-top shape, but at least it spew bullet faster than the cops can say 'AO is a colossal goat f**k'"[/b][/size][/align]
[size=medium]Adds in Minebea PM-9 as Secondary SMG with akimbo variant[/size]
Unlock Level: 32
Minebea is the nickname of the manufacturer that developed the weapon, Nippon Miniature Bearing Company. It is based on the Israeli IMI Mini Uzi.
Adopted it 1999 by the JSDF, at a time where H&K MP5 is also a popular SMG, it is speculated that the JSDF chose the locally-manufactured-licensed Mini Uzi derivative of their own, because procuring MP5 at that time would result in a more expensive cost.
Features 2 stock modification, 1 extended magazine, 1 grip modification, and a unique barrel extension.
Lots of reserve ammo and a quick-reload time will make the Minebea a solid secondary.
As Always,
[color=#ff3333][size=xx-large]Requires [/size][/color][size=xx-large][color=#ffffff]BeardLib[/color][/size]
[color=#ff3333][size=xx-large][color=#ff3333][size=xx-large]Requires [/size][/color][color=#ffffff][size=xx-large]SuperBLT + AutoFire Sound Fix[/size][/color][/size][/color]
[b]> Put in "mod_overrides" folder[/b]
Known Issue:
[spoiler]
- Tried to 'disable' the muzzle flash for the Flash Suppressor barrel ext (to make it actually "works" like flash-suppressor, duh), but fail because of the silencer base. So I have to change the base to a non-silencer barrel ext base, and I can't switch the muzzle flash to the silencer one..
If you knew how, maybe send help? xd
[/spoiler]
*[size=x-small]Mod size got increased significantly, due to how the wooden grip is built from. Also 4K texture.[/size]
v2.3
- added support for the new weapon attachment in Border Crossing DLC
[spoiler]
v2.25
- Added custom firing sound
v2.2
- [b]Reduced mod size to more than half of it, [/b]After removing redundant files and resizing texture resolution
- Updated damage stat for U173 balance changes
- Tweakd ammo pickup for single PM-9 variant
v2.11
- Changes how ammo pickup work (added better check for rebalance mod on weapontweakdata lua)
v2.1
- Added Wooden Grip attachment.
v2
- Completely changed all model and texture to a better source quality. The weapon is now fully modelled and have better texture quality.
v1.2
- Updated mod for new BeardLib Manager GUI display
- Minor stat tweak
v1.01
- Added akimbo variant
- Fixed sight alignment
[/spoiler]
Models/Texture/Sound from Rainbow 6: Siege (Ubisoft)
Ported by [url=https://facepunch.com/member.php?u=312382]Mashak[/url]
Sound work by Statik and VxWolf
Wooden Grip Texture courtesy of [url=https://modworkshop.net/member.php?action=profile&uid=331]Kitsune Jimmy[/url] work
Stock Model/Texture from CoD: Modern Warfare 3 (IW/Activision)
taken from Insurgency mod: https://steamcommunity.com/sharedfiles/filedetails/?id=802447224
Japenese marking done by [url=https://steamcommunity.com/profiles/76561198064648041]JAX[/url]
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