Alright ... 4 months ago i requested a HUD mod that would recreate Borderlands 2 HUD, requested was ignored. So a month later decided to take matters into my own hands, with only real issue being me having almost no lua modding knowledge and after 3 months of insanity I've somehow managed to come up with this...
Main goal for me was to attempt on creating a unique HUD mod that isn't another INFO-HUD, Reskin or HUDPack.
In its current state its still W.I.P. project, but I'm confident that it should be stable enough to release it to the public, tho I expect there are still plenty of visual bugs / crashes that most likely lurk around somewhere. There is still plans for features that i want to add as well as some suggestions that i got during the "Early access" stage.
Not compatible with other lua huds that change the behavior of the vanilla hud
HUDList , Poco and all that should work just fine. ( For Poco there few lines that need to be changed that are included in the README ( Which i forgot to add in 3.005 update (still forgot to add it ... the poco lines are now bit lower around 1177 , if using adoles community version that is ... ) so here is a pastebin for it https://pastebin.com/JTEZcTVZ ) , only because while i could make my HUD detect Poco, i couldn't change the values that i wanted. )
You can use part of WolfHUD using this temp-fix thing before i make it a bit more compatible : http://steamcommunity.com/groups/BL2HUD/discussions/2/2132869574258717608/
HUDList offsets that i use (You can adjust these to your own liking) :
Right : 205
Left : 240
Center/Buff : 20
And keep in mind that this is my first lua mod, and i somewhat have no clue on what i'm doing, so be gentle on me x)
To install simply extract the files from zip in to your main Payday 2 folder and overwrite when prompted ...
Something something install video thingy https://www.youtube.com/watch?v=fNsT-_jEmvQ
Official Steam group : http://steamcommunity.com/groups/BL2HUD