Gage: "This LMG factory-default ammunition spec is a box magazine, but somehow it got lost on the way here.
Luckily it can use a standard STANAG magazine, and that's easy to procure.
I'm sure your Ex-Military accomplice could fill that role."
Adds K3 Light Machine Gun as Primary LMG
The third self-produced South Korea's firearm. Lighter than the old M60 used by the RoK and can use K1 and K2 magazine interchangebly, the K3 holds many advantages on RoK infantry arsenal composition.
A STANAG Magazine feed means quicker reload than the usual 200-link belt fed ammo box.
Fast Reload Time for LMG, on par with the RPK.
Modification Options:
Longer Barrel
Retractable Stock
Quadstacked Mag
As Always,
Requires BeardLib Requires SuperBLT
> Put in "mod_overrides" folder
Known Issue:
Spoiler!- No bipod, as I don't have a good model that fits with the weapon. - The charging handle part isnt animated yet, hopefully this will be fixed in future update. - Some of the gun body model faces is missing. I'll try to remedy this as much as I can with third-person model, but the result wont look as good as having complete first-person model in the first place.
I really like the updated animations for the K3, they look nice. Also I was wondering if it would be possible to restore steelsight support like the old version had? It's no big deal if it can't be done.
I probably wont add one myself to any of my LMG mod (for my personal balance reason), but it can easily be added and doesnt need to change any of the files in this gun mod.
So you dont risk the steelsight code to overwritten when theres an update for this mod again.
@Alcat101
Understandable, Thanks for the reply. I can see to a extent why it could be considered unbalanced. I'll still use mods like this and the MG36 regardless because it's just a minor nitpick and they are still good and fun to use regardless of the aim style.
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I really like the updated animations for the K3, they look nice. Also I was wondering if it would be possible to restore steelsight support like the old version had? It's no big deal if it can't be done.
I probably wont add one myself to any of my LMG mod (for my personal balance reason), but it can easily be added and doesnt need to change any of the files in this gun mod.
So you dont risk the steelsight code to overwritten when theres an update for this mod again.
@Alcat101
Understandable, Thanks for the reply. I can see to a extent why it could be considered unbalanced. I'll still use mods like this and the MG36 regardless because it's just a minor nitpick and they are still good and fun to use regardless of the aim style.