[align=center][size=large][b]Gage: [i]"The gun looks pretty generic, except you'll be surprised on how fast it can spew out bullet.[/i][/b][/size][/align]
[align=center][b][size=large][i]The performance isn't shy of a carbine weapon"[/i][/size][/b][/align]
[size=medium]Adds K1 and K7 Submachine Gun as Secondary SMG[/size]
K1 SMG is the first modern firearm developed by Agency for Defense Development (ADD) and manufactured by Daewoo Precision Industries, and used by the RoK Armed Forces.
It is classified as SMG because it was meant to replace US M3 SMG. Outside on the market, it's usually designated as carbine.
K7 SMG is based of the K1 SMG, but using a blowback action rather than the gas impingement system of its predecessor. It is integrally suprressed.
Features unique barrel and magazine attachment to turn the smg into spec-ops style silent warfare weapon.
Also a Pulled Stock attachment, for increased stability.
As Always,
[color=#ff3333][size=xx-large]Requires [/size][/color][color=#ffffff][size=xx-large]BeardLib[/size][/color]
[color=#ff3333][size=xx-large]Requires [/size][/color][color=#ffffff][size=xx-large]Custom Attachment for Custom Weapon[/size][/color]
[b]> Put in "mod_overrides" folder[/b]
Known Issue:
[spoiler]
- The standard barrel/foregrip doesn't quite match up texture-wise with the gun body. If you can retexture it, all the power to you.
[/spoiler]
v1.2
- Updated damage stat for U173 balance changes
- Moved ammo pickup stat to xml (removing weapontweakdata script)
[spoiler]
v1.11
- Changes how ammo pickup work (added better check for rebalance mod on weapontweakdata lua)
v1.1
- Added Auto-updates
- Updated mod for new BeardLib Manager GUI display
[/spoiler]
Model/Texture from Warface (Crytek)
Extracted with help from [url=http://steamcommunity.com/id/Moka_Akshiya85/]Moka_Akshiya85[/url]
Comments