[align=center][b][size=large]Bain: [i]"Italian small form-factor of Law Enforcement gun... But in here, it's on the hand on who wants to get rich fast"[/i][/size][/b][/align]
[size=medium]Adds Beretta Mx4 Storm as Secondary SMG[/size]
Unlock Level: 40
The Beretta Cx4 Storm is a pistol-caliber carbine developed to be used in conjunction with Beretta semi-automatic pistols. Magazine used by other 9mm Beretta pistol can be used interchangeably with Cx4, removing considerable weight from taking many equipment and at the same time, allowing a person to carry more of the same caliber magazine, adding redundancy to loadout.
The Mx4 Storm is the military version of Cx4, capable of full-automatic firing.
Features 5 attachment: 2 barrel option, 1 magazine, and 2 barrel extension.
As Mx4 Storm can use pistol-round caliber other than 9mm, I could add in maybe .40 S&W or .45 ACP as Ammunition attachment, but don't know what the stat should be.. If you have any idea, let me know in the comments.
Thanks to [url=https://modworkshop.net/member.php?action=profile&uid=1116]Gunsmith Noob[/url] for the Italian Thesaurus, and [url=https://modworkshop.net/member.php?action=profile&uid=95]Matthelzor[/url] for *blessing* the stuff cos I can only use 3dsmax xd
As Always,
[size=xx-large][color=#ff3333]Requires [/color][color=#ffffff]BeardLib[/color][/size]
[size=xx-large][color=#ff3333]Requires [/color][color=#ffffff]Custom Attachment for Custom Weapon[/color][/size]
[b]> Put in "mod_override" folder[/b]
Known Issue:
[spoiler]
- Some optic sights clip with gun ironsight.
- Barrel position doesn't match with gun body, intended.
- Mag animation doesn't fit well, but it's a minor issue, you won't notice it unless you look closely.
- Sub2000 base doesn't work too well with Mx4 Storm small form.
[/spoiler]
v1.4
- Updated damage stat for U173 balance changes
- Changed all optic aiming angle value.
[spoiler]
v1.31
- Changes how ammo pickup work (added better check for rebalance mod on weapontweakdata lua)
v1.21
- Changed the shell ejection sprite. Previous one is set on incorrect 5.56 shell ejection
v1.2
- Updated mod for new BeardLib Manager GUI display
v1.1
- Changed how the weapon is being held. Now it'll correctly held the foregrip.
This comes with the minor animation glitch on transitioning between reload and normal weapon hold.
[/spoiler]
Model/Textures from Battlefield 4 (DICE/EA)
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