[align=center][b][size=large]Bain: [i]"Israeli-borne LMG with unusually accurate hit group but kicks like a mule on full-auto"[/i][/size][/b][/align]
[size=medium]Adds IWI Negev as Primary LMG[/size]
Unlocks Level: 50
This Negev is an Israeli 5.56 mm light machine gun, developed by IMI, as a replacement for the 5.56 mm Galil ARM light machine gun, whose barrel would overheat easily during sustained fire.
The Negev can use a standard magazine in the mag well (its also where the default box mag is attach and hanging from), instead of the usual high-capacity ammunition belt.
Features a long barrel, front grip, and folded stock attachment option
The gun model is actually Ukranian-licensed Negev, called Fort-401
[size=small][s]Instead of adding Israeli-themed gun for H3H3 pack, they added airbow weapon instead...[/s] which opens up other custom weapon possibilites with top-fed magazine animation, so I cant be really mad about that...[/size]
Thanks to [url=https://modworkshop.net/member.php?action=profile&uid=95]Matt[/url] on helping with the textures and unf**king 3dsmax normal xd
Thanks to [url=https://modworkshop.net/member.php?action=profile&uid=40172]Killerwolf[/url] on providing the custom firing sound
As Always,
[color=#ff3333][size=xx-large]Requires [/size][/color][size=xx-large][color=#ffffff]BeardLib[/color][/size]
[color=#ff3333][size=small][size=small][size=xx-large]Requires [/size][/size][/size][/color][url=http://modwork.shop/24177][color=#ff3434][size=small][size=small][size=xx-large][color=#ffffff]WeaponLib[/color][/size][/size][/size][/color][/url]
[b]> Put in "mod_overrides" folder[/b]
Known Issue:
[spoiler]
- Pistol grip doesn't match with player hand position, animation modding limitation
[s]- Hand gripping the front (vertical?) grip will never happen[/s]
- Gadget clips to gun handguard
- On main menu, some character poses will show the gun is positioned way forward than the hand gripping it. Not fixable.
Also certain poses, will make the gun body disappearing due to its position from main menu cam, this is a culling issue. And although I have a way to fix it, its not a major issue for now...
[/spoiler]
v2.01
* fixed non-working code for LMG Steelsight mod support
v2
* weapon will have proper crew settings/data now
* [s]repositioned gadget so it doesnt clip the gun body[/s] some problem occur with CAP, so I cant do this one...
* fixed bolt model thats actually have broken normal so long ago because of my incompetence with 3dsmax...
* reworked magazine and ammo belt model:
it'll now properly positioned just like irl Negev, magazine moved down further and attached to the magwell, and longer ammo belt to reach the magbox hole
[spoiler]
v1.6
- updated mod's code to support WeaponLib
v1.5-51
- Added custom firing sound, fixed sound only playing in 1 side.
v1.4
- Added Animation Attachment support to straight foregrip stick, it'll use Brenner animation.
Probably have broken ironsight aiming when using it, I dont have time to extensively test it as I dont use LMG ironsight anymore.
v1.3-31-32
- Adjusted stat to new U168 Overkill's "Buff gun so it's not useless on broken difficulty"
- Changes how ammo pickup work (removed weapontweakdata lua)
- Tweaked concealment stat
v1.2
- Updated mod for new BeardLib Manager GUI display
- Tweaked foregrip stat
- Tweaked metal-part texture for the gun.
v1.1
- Tweaked base and attachment stat.
- Adjusted kick offset
[/spoiler]
Model/Texture taken from Survarium (Vostok Games), thanks to [url=https://modworkshop.net/member.php?action=profile&uid=965]Pawcio/>:3[/url]for extraction help
Custom Firing sound from CSGO by [url=https://modworkshop.net/member.php?action=profile&uid=40172]Killerwolf[/url]
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