Berserker users know the pain: You are the cop crushing machine at nearly 0 health. But oh no - a cloaker kicked you. Naturally some inspire helps you up, but that guy has Combat Medic Ace. So now you do a lot less damage. How terrible.
This mod prevents the scenario. Not by denying the cloaker to kick you (that would be silly). Instead it offers the ability to refuse taking 30% more health on revives. But it does even more.
Here are the main features:
Revive Health can be set to Default, 10% or 0% (technically 0.1%)
Combat Medic Ace can be negated
Healing perk deck effects used other players can be negated
Max Health can be set to Default, 10% or 0%
All can be set to only be in effect on Berserker Builds
As host, set rules for other 'Berserker Live Matters' users regarding Revive Health and Max Health
Everything is changable on the fly (even during heists) with a handy menu
So no more annoying health on CrimeSpree or Holdout after being revived. You can instantly get the berserker bonus you are used to from Mayhem or higher.