Bad Times Ahead
this is a wip difficulty overhaul
so this is coming along pretty nicely so i thought i should release a public build
i dont have a good preview picture so its a picture of overkills steak
this does alot of things so far, and more is planned
- winters/swat turrets can now respawn every 3/5 mins
- winters is less of a pansy and needs more dmg to run away
- winters total damage reduction is increased 25% but takes 50% longer to reach DR cap
- winters minions is 50% tighter and has doubled minions
- swat turret dmg reduced, magazine doubled, *should* not target cops when ecm'd but still can be disabled via ecm
- swat turret flashbang range is halfed
- swat turret is now easier to kill but respawns every 3 mins
- think i slowed rotation speed of turret forgot if i did/didnt sorry
- special caps raised, skulldozers spawn on ovk now
- if you have this mod then gensec spawn, if not then regular swat spawn on ovk now
- hostage flee speed changed to DW levels
- assault lengths increased, but downtime between assaults is doubled
- now there is variation in assault times, +/- 20 seconds
- smoke grenades now last twice as long
- flashbangs last only 4 seconds instead of 7.5
- adds a menu that doesnt do anything at the current time (this stuff is hard to learn ok)
- menu will be fully customizable in turning on/off changes
- like turn winters changes on but turn turret changes off
THIS MOD ANNOUNCES ITSELF WHEN YOU HOST

Downloads131
Views8,252
Publish Date9 years ago
Last Updated9 years ago
VersionPublic_Bet
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EthelOwner
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