I was so tired of not being forced to take cover on ducking Deathwish, so i made this mod to swear myself.
List:
Faster police spawnsNow are "actually" faster- Spawn limit is around
70-8050 More Blue Mp5More White Helmets (does more overall damage than blue mp5's and has more health (170) and Blue ShotgunnersMore tans(added more Deathwish Units instead [they do more damage])- Deathwish Cops use Jp36 instead (has more damage)
- More specials
- Snipers roam around the map like normal units
Increased assault time (like 4-5 minutes instead of 2-3)Assault ONLY ends if you killed enough enemy (scales with more players [ai doesn't count]) for example, you have to kill 200 enemies if you are soloing, 400 if 2 players, 700 if 3 players, 1000 if 4 players ON DW, it is lower on lower difficulties).Cops aim faster on potato pc's (kuantum pc's will most likely feel it when there is 80 cops sprinting and shooting at you)Improved the system and now, they aiminstantfaster and path faster.
- Captain twat can be killed (like seriously ovk, why did you make him invincible?)Was causing bugsCops always be rushing on to you instead of finding covers like twatsCops rushing on Around you instead of your center position- Cop's spawn size is increased to mostly 8-9 (bulldozers spawn like 4 at the same time so, good luck with that)
Main point of the mod is to not increase any damage or health of enemy, but still make player's take covers like they did on when Deathwish first came out (i still watch them when i'm not on pc and i want to play payday 2), I know blue's has less health but has same ammo boxes as greys and becouse of that, i increased the amount of tans and specials spawn so you ammo management is still hard as it is in vanilla (maybe a little bit harder). It is changed so more white helmets spawn instead of blues, ammo management is still hard becouse duck dozers. Everything in this mod sync'es to client's (even if they don't have the mod) so no problem with that. "Aim faster on potato pc's/faster spawns/cops always be rushing" features came from my other mod Spawn Faster.
If you guys have any suggestions, you can write it in the comments.
Last Fix (20.08.2016): Fixed recon units spawning constantly, added Phalanx Minion to unit spawn list (they have a 50% chance to spawn in a shield group and only on dw), thanks to SlayerTracicus for the idea.