Nervatel's Material Config Cheatsheets
Need some help with your material config ? If no, tough luck.
This google spreadsheet contains all the render templates you can use, in Payday 2, filters to sort through them, generate all the input request associated with the template, and generate a completed config for whatever you are working on.
All you really need to do is,
- Open the Material config you want to edit.
- Find the name of the object you want to change the data for, and place it in the object name slot.
- Configure details as needed.
- Scroll to the bottom of the main sheet, and copy/paste the info back into the material config file.
Additional things included in the spreadsheet, to help you:
- Recommended input listings next to the input, which gives you a general idea of what you should write in the input request box. There won't be any recommended input for aspects that would be item specific, such as a texture or normalmap filepath.
- Min/Max reference next to the recommended input, as applicable, for further reference
- Seperated Reference sheet, which has a link to my material config steam guide, and lists common items, the template they use, and generalized input values, such as contour values or reflection textures.
- \ will automatically be converted to /, in the completed config listing
- .dds and .texture will be removed, if you mistakenly include them
- Filtering templates via drop down selections, because who would ever want to scroll through 10065+ lines trying to find the exact one they are looking for. (If you want to remove a value for a filter, just highlight it, and hit delete)
- Protected cells, just in case you accidentally attempt to delete something important, like the notes.
Notes:
Requires making a copy of the spreadsheet, in your google drive
Does not work in Open office, if you decide to download the file, rather than keep it in your google drive.
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